Early Game Collapse Suggestion
five games
FIVE GAMES BACK TO BACK ALL GENS WERE COMPLETED IN LESS THAN 5 MINUTES
Because of SWF and the new SBMM, it has become a chore to play Killer.
So since you still haven't come up with anything to give the Killer players of DbD a chance, looks like we'll have to do it for you.
So here it is;
EARLY GAME COLLAPSE
-At the start of the Trial, ALL Generators are blocked by the entity.
You heard me ALL of them. Now I know what you're thinking;
- This is obviously Killer biased and you're just insane
- Won't that be boring and unfair for Survivors
1 - I am not biased I play both sides. Maybe.
2 - It would be if not for my Big Brained idea
My idea originally was to only have them blocked for 2 minutes I.E. Corrupt Intervention, but soon realized a better alternative to prevent survivors from immersing themselves for 2 minutes.
So if most of you veterans remember those Visceral Cankers from the Hallowed Blight Event?
That's right! I'm bringing those back for the Early Game.
They will be called something else, would love to hear your ideas on what to call them.
Essentially, the way it would work is 3 of them would spawn into the trial it is the Survivors job to find them.
Now obviously this will be difficult to integrate into indoor maps such as RPD and Gideon's. But that'll be for the devs to figure out ( Can't expect us to to all the work ;) )
Once 2 of them have been snuffed out, all Generators will be unblocked. My reason for this being it'll prevent the Killer from just camping 1 of 3 and preventing the snuffing.
So I'll probably come back to this and make a few tweaks, but till then this is what I've come up with. Let me know what you guys think.