Nurse is both the best and worst killer in the game.
Everyone thinks that Nurse is basically like a free win once you get good at her, but she is very very difficult to master and even harder to stay good with. Even before in red ranks, Nurse wasn't exactly the best killer in fact she was always the worst killer in nearly all the statistics after her rework. No matter how much I want to say it isn't the case it's pretty much simply a chore to play Nurse because you have to be on top of your game every game.
The only reason that Nurse is the best killer is that some players who play Nurse are amazing with her, but even they have rough matches. To stay amazing at Nurse, you need to play Nurse a lot like go a few days from playing and you will be awful when you try playing her again so constant practice.
The Nurse needs desperately to have Qol changes because all this stuff is also paired up with the fact Nurse has 4 decent addons and that's it, the other ones aren't worth running at all I wish they made it so the addons like some of the other killers made Nurse different to play instead of like useless additions and I don't even wanna start about how awful the pink addons are.
Not to mention Nurse has a lot of bugs and I mean a lot, like you cant go one game anymore without at least seeing one bug the most annoying of them all is the blink bug and the cant instantly hit after a blink bug which again I see nearly every game now.
The only reason people want to pretend that Nurse is horrifying to play against always is that they don't want Nurse to be fixed, so they say because a few Nurse mains are good nearly all the time that that's the reason why she doesn't deserve Qol changes and should stay broken.
All I want is some nice changes because it's getting kind of meh playing a buggy broken killer that never gets any positive changes ever. I don't mean to sound so pessimistic, but it kind of is awful to play as Nurse when every game you get broken buggy matches paired with just simply console issues.
(Sorry for the long thing post, but I just really am getting frustrated with the lack of information on whether or not the developers understand that Nurse isn't exactly in a good place right now.)
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I really like playing against the Nurse. She is a true monster type. especially in a multi level map. Terrifying.
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I have to be on top of my game every time I see the nurse. (or just hear her) I appreciate what you have said.
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Hold W and run.
Just hold W and runnnnn
When your back glows red, dead hard instead
Just hold W and ruuuun.
🤗
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Nurse is number 1 hardest killer to play in game
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Nurse is anything but a "meh" killer, she is the most lethal killer in the game and that has been true since her release back in 2016.
Theres also a common misconception that Nurse is the hardest killer to play which just simply isnt the case, shes the hardest killer to learn. Once you get the hang of her she becomes the easiest killer since she ignores pretty much anything a survivor can throw at her.
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As hard as I try and as long as I've played. I still can't see through walls.
I don't know how they do it. 😩
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I mean every killer has to be on top of their game like don't make one mistake or you lose the entire match when they're against good survivors so what's the point lol.
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Pretty much any killer when mastered becomes the easiest killer, and all of them suffer against well coordinated survivors (nurse is not an exception).
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Must be those killers who get blinded while "staring directly at a wall".
In all seriousness, a LoS blocker will only get you so far, making it a partial read on The Nurse but really its still heavily in her favor
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Not necessarily, a good Nurse isnt gonna have to try nearly as hard as a good Billy for example.
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Maybe true a few years ago. The penalty for a bad read is far more than then.
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Imo. She is the hardest killer to learn, but dbd has a pretty low skill floor in general.
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I mean not really, if a survivor goes behind cover you dont blink through it, blink next to it. Worst case scenario they got lucky will spawns and theres another wall very close by and they can get behind that before you finished your blink and you cant see where they are, which you just dont use your 2nd blink. Fatigue takes 2 seconds and then you wait an extra second for it to recharge.
Thats survivor gains 4 more meters of distance compared to pre nerf
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I kind of disagree with that, Id agree with you a few years ago but now that we have lots more killers to learn, a much wider map pool which all of them have unique tiles that you have to learn how to run/deal with effectively, mindgames, bunch of stuff to memorize, this game takes a lot more skill than people realize
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Her screech is classic. Its funny because there are 2 types of nurse. Proper nurse and student nurse. Proper ones wreck survivors, student/trainees are free escapes. It's fun trying to find out which you're versing.
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People complained about no counterplay for Spirit… how about a killer that ignores pallets, windows, walls and general looping? I present to you… the Nurse!
It would be nice if they made her smoother/less buggy to play, though.
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Yes, you are correct. I thought everyone knew this already, however.
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Nurse is an odd one. She's relatively weak until the player is good with her. But "good" with Nurse is also relative to the survivors she's facing, because her chase mechanics are entirely unique on the survivor side. A good Nurse will struggle against players who practice against Nurse all the time. And survivors who have little to no practice beyond "double back at corners" will get demolished by even an average Nurse.
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Ohmygosh exactly! I appreciate this input because it feels like most people don't seem to realize this so thank you so much, I was honestly just thinking I was going to get the same old input people as usual when I make a thread like this, but this is a perfect analogy.
I sincerely appreciate it. :)
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You would be surprised.
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Honestly, all I want out of making threads like this is just for at least the bugs to be fixed, but no matter how many times any Nurses tell the developers it honestly feels like nothing is getting to them, that's probably my biggest issue, because I just want the bugs to stop being every game. I would just be satisfied with that, honestly because even if Nurse-only has a history of getting nerfed at least the bugs would be gone, which would make me so happy.
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It's what makes Nurse fun. For a while I would spend hours in custom lobbies doing 1v1 chases with comp players just to work on mechanics. It's crazy with Nurse. There's always something new to learn in regards to blinks and survivor jukes. I had played Nurse for a long time and had never seen a survivor side strafe/moonwalk during the chain blink window until I started doing 1v1s.
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I love Nurse, she needs some QoL improvements. She's probably the most skillful killer in the game. If I lose as her I never feel robbed because survivors split up and pre-dropped pallets, I know it's 100% my fault.
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In my experience, thats typical of survivors that don't know how to run.
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Nurse gives a lot of information if you pay attention. What information does a standing Spirit give again?
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what other options do they have when they get unlucky? Cant see how them going down to a killer that moves much faster than them, ignores all defenses and goes through walls is their fault.
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Nurse can easily hit you before you can Dead Hard if they just hit right away, like they're spamming the button.
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May I introduce to you the Nurse attack bug, where after blinking you must wait a second before you can hit.
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This shows that you have limited experience. I am a 1000 hour nurse main. Yes, even a monkey could get her muscle memory down. Nurse is hard to play because you have to consistently predict survivor movement (bad survivors won’t change it up) and you have to know how much blink charge you need to eat through rooms and obstacles, which is even harder on indoor maps. You have to do all of this within the span of 2 seconds. She is the hardest killer, and this idea that she has no counterplay is nonsense.
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"This shows that you have limited experience"
k
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I've talked about if survivors have multiple LoS blockers in a row then it can get tough for Nurse, and indoor maps it becomes pretty difficult to play her as its hard to judge if your blink will be short and you have to guess a lot.
On realms that have generic tiles tho like L-T walls, jungle gyms, etc. It becomes a lot easier for her since she can easily play around those tiles
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Before or after dedicated?
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Not sure why everyone continues to say nurse is a hard killer and you have to be on your A gane every match you play. Literally all it is is muscle memory, once you have that down she is dead easy to play as.
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How do you counterplay a perfect blink? You can’t.
Pre-Nerf Spirit can still be cucked by Iron Will, pallets and good windows.
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Defind a perfect blink? Is it the same as a perfect M1?
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POV: A Nurse sees you, then times her blink perfectly so she lands right on your butt. You can’t counter that. The only thing you can hope for is that the Nurse messes up her blink (over/under blinks).
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Well then you shouldn't stand still in the open. I mean, you can hear a Nurse charging her blinks, you can see the direction she is pointing at and if it isn't a very short/quick charged blink have definitively time to react to it and outposition. She has a lot of tells survivor just ignore.
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Yes, anything perfect is uncounterable.
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Because not everyone has the exact same skills? Some will find her not that hard to master, some will take a lot of time to be at least decent with her.
Yes, we're all different.
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She has 2 blinks… a good nurse will typically use the first blink to get near you then react to your movement and use her second blink to smack you. That’s IF she didn’t already hit you with the first blink. Sometimes good movement will throw her off and you buy yourself a few more seconds but other than that you’re screwed.
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You have Nurse as your PFP so I’m not going to argue with you about this lol.
I have no problem with Nurse being a strong killer, but she literally has the same amount of counterplay as Spirit: guessing. You can guess/determine how long and which direction Nurse will blink but ultimately you’re at her mercy.
It’s just funny how people generally think that because Nurse takes more mechanical skill to play that makes her more “okay” than Spirit.
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This is the case with every hard to learn hard to master high skill ceiling character in any game. Unfortunately DBD limits itself in what characters are able to do. Nurse is the literal only killer in this game that removes those limits with proper play. Haddonfield and Midwich, normally a killers worst nightmare, suddely become a sort of playground for good Nurse players. Proper blinking between small fences, or doing the suicide basement properly as Nurse. Blinking the stair turn on midwich properly. Bad nurses do poorly and stop playing because the time needed to actually reach a level of competence with her is WELL beyond what the casual player is willing to do.
Therefore by definition the only nurses you see, are garbage, or great. There aren't really any 'average' nurses in the game. She just doesnt operate under average play. Average with her is impossible due to her uniqueness and operation. She invalidates the rules of the game, only after sufficient time invested into her. Even then, Survivors simply win based off even skill.
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"this game takes a lot more skill than people realize"
It really doesnt. This isn't a very in depth game. Outside of Nurse and Blight, there is barely any mechanics required to learn as most killers besides hold W and left click survivors. There are situational killers like Trapper and Hag who need better game knowledge and go up in power as the player goes up in overall time played. But from a survivor standpoint there REALLY isn't much skill needed. Hold W. Look behind you for killer trying to mindgame, run the tile. It's really that simple. Outside of Nurse there isn't anything unintuitive about this game. Which is part of its charm. A lot of it IS, "pick up and go."
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Well same counts for the second blink. As long as a Nurse isn't too close, you have time to react to a blink by judging those tells. And as long as you are dealing with first blinks your movement should lead you to that safe distance for the second one. Besides it's possible to use a pallet to counter the second blink partially. I know people claim that she ignores them, but that isn't completely right, because she has to commit to one of the two sides of the pallet and throwing it can push her blink back/block a lunge.
Anyway of course at some point you will find yourself outpositioned, but that is kinda the rule for all chases, when a killer plays perfect. Doesn't changes the fact, that it takes them still quite some time.
Besides that Nurse isn't comparable to Spirit, because like I said, she has a bunch of tells. You always can see where she will blink to and what she is doing. She has a clear visual and audio feedback of her power.
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Something can be easy to pick up, but very difficult to master. And thats the situation with DbD. Theres a large majority of survivors who know what theyre doing when given the right tools, but the skill in this game is adapting and being able to work with anything youre provided with.
On the killer side of things, a lot of it is identifying opportunities that can turn a game around, and thats not something you pick up quickly.
Point is, theres a large difference between a good and master player
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Hours played doesn’t mean you understand how Nurse works.
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Ok mr "1k hour nurse main"
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this. so much this. Nurse and Nurse understand literally requires you to play Nurse. You can play a bazillion hours against her but if you don't PLAY Nurse you don't understand her and ways to exploit what she does
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I mean yea, the time I put into her has taught me everything about her. You can play for 10,000 hours with survivor/ other killers and that won’t make you understand her.
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Who said anything about understanding? You claimed at first that I was inexperienced.
And from my experience I've learned that if you know what you're doing, there is VERY little a survivor can do.
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