Aftercare buff ideas
Aftercare is one of those perks that isn’t horrible, but rather inconsistent and hard for it to reach it’s full potential. Personally, it needs some sort of buff, and I’m inclined to believe the majority thinks the same way, so here are four ways it could be buffed.
- Give this perk more conditions to activate.
This is probably the easiest change for the three. Give it more ways to activate. These could include;
- Cage Saves
- Pallet Saves
- Flashlight Saves
- Taking a protection hit
- Finishing any objective with a survivor
This would make the perk more consistent and easier to activate.
2. Don’t lose auras on unhook.
One problem with this perk is that its hard to get all 3 survivors auras while easy to lose them. This simple change would make this perk a lot less risky.
3. Survivors can pass it on.
The short title of it might be a bit odd, but a possible buff would to make this effect be passable. If any survivor effected by aftercare heals, gets healed, unhooks or gets unhooked by a survivor who isn’t effected by aftercare at the time, said survivor who isn’t effected will obtain the effects of aftercare.
This will make it much easier to gain all 3 auras easily.
4. All survivors effected see each other.
Right now, any survivor who is effected by aftercare only sees the survivor running the perk. This perk would be much more viable in solo queue if all effected survivors could see each other, rather than just the player running the perk, as solo survivors do lack information at the moment.
I’m not suggesting all these should be added at once, that would be too much, but one of these sounds like a good idea to me. Additionally, one may be too much or not enough, but it should be a step in the right direction.
Comments
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So basically it would be snowball Bond? You don't see nothing early and must work to see others.
That would be fine alternative and good for soloQ.
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I would say this could be cool. Idk if I'd like the change, but there not bad.
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