I dislike the way ground target powers work with obstacles
I'm specifically talking about Pinhead's portal placement here. It's difficult to concisely describe what I mean, but let me try and illustrate...
P = Pinhead, ( ) = Where the power is getting placed in practice, X = Where the power is getting placed in theory, | | = obstacle, S = Survivor
So here's the scenario...
P - - - - - | - - - - - - | - - - S
There's a wall between Pinhead and the Survivor. Pinhead starts charging his power.
P - (X) - - - | - - - - - - - | - - - S
Pinhead continues to charge his power, and now it reaches the wall.
P - - - - (X) | - - - - - - - | - - - S
Then he keeps charging, hoping to send it through the wall.
P - - - - ( ) | X - - - - | - - - S
And then here is where my issue lies with the way the game handles this mechanism. Pinhead keeps charging to try and get the portal placement to the other side of the wall, and this happens:
P - - - - ( ) | - - - - X | - - - S
Basically, the targeter gets stuck on Pinhead's side of the wall, even when his targeting is closer to the other side of the wall. It's not until his targeting is completely through that it finally pops over the wall.
P - - - - - | - - - - - - | (X) - - S
And then it resumes its normal path. Now, if the survivor has some distance outwards, that's sort of okay, but if the survivor is snugly up against the wall, the problem is that the indicator -immediately- moves out from the wall the -instant- it crosses over it. This actually makes the last illustrated situation really difficult to hit, because you need to react the exact moment the X crosses the wall, otherwise you'll open the portal too far outward.
So instead of the current situation, can we please have a toggle so this...
P - - - - ( ) | - - - - X | - - - S
Becomes this?
P - - - - - | - - - - X | ( ) - - S
I feel like this would make it easier to negotiate these kinds of obstacles with Pinhead's power. I think it could also help Nurse, in theory, but Nurse's blinking is more forgiving in terms of aim, I think, so I suspect she needs it less.
EDIT: Some spacing in my critically acclaimed ascii illustrations was swallowed by the editor, so I had to add in dashes for obstacle spacing.