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Which Type Of Killer Would You Like To See Next?
What type of killers would you like the next killer to be? Maybe another set up killer similar to Hag or Trapper, maybe a chase oriented like Nemesis, Pyramid Head, etc... Or maybe a super unique one that we haven't gotten yet.
Which Type Of Killer Would You Like To See Next? 32 votes
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I want more ranged killers as they're the ones I tend to gravitate toward and enjoy more.
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Any combination of the above options
It's strange because this is the one killer archetype that I think they've probably exhausted. There are a finite number of things you can do with range that actually breach into unique areas that haven't been done before. Pinhead, for example, is one of those killers.
But really all the major categories have been covered. You've got a longer ranged "sniper" killer in the form of Huntress, you've got a deadlier at shorter ranges killer with Deathslinger, you've got your increased fire rate killer with Trickster, you've got your mindless splash zone ranged attack in Plague (although it is only available for a limited time), and your eccentric "hits from odd angles" ranged killer in Pinhead.
I just can't quite imagine how much more there is there that doesn't just repeat concepts from preexisting killers. I'm not sure
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Other
you forgot the anitloop power of Pyramid Head D:
I'm not saying I know what they could add. Just saying that's the type of killer I want more of.
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Any combination of the above options
ehhhhhhh kinda going into a gray area there.
Because if Pyramid Head counts as "ranged" than wouldn't that make Nemesis ranged? Their aggressive potential operates in very similar ways, the only difference is one is slower and more clunky but can go through walls and the other is quicker and more responsive but doesn't go through walls. The range between them is only separate by 2 meters so you can hardly say that one is all that much longer than the other (although yes it does make a difference in capability, but not enough to mark them as so entirely different categorically). Hell, the Demogorgon's Shred covers a greater distance than both of those killers- standing at 11 meters total, so does that make Demogorgon a ranged killer?
The resulting haziness is why I didn't include Pyramid Head into the list. The characters I've listed are undeniably ranged killers because their powers cover significant distances and can circumvent different obstacles on the map in the process. Whereas the latter three mentioned in this very comment raise some confusion and questions about who falls under what category and is certainly debatable. The mere fact that it is debatable is why I didn't include them.
I suppose you could call killers like PH and Nemesis "close ranged" killers, but that almost seems like a kind of oxymoron which defeats the purpose of a ranged killer in the first place. Your first thought of a ranged killer is someone who can kill from greater distances, not because they can pull some fancy shmancy whatever so long as you're under an eight meter threshold.
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Honesty, the only Killer I'd say is ranged is Huntress. Every other Killer has a maximum range (Nemesis, Deathslinger, Pyramid Head, Plague) or has such a weak ranged attack going for one that isn't while chasing is a detriment(Trickster)
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8 meters is not an unsubstantial range to have. Even against Nemesis who can only reach out to 6 at T3. I thini comparing it to Demo is kissing the point, as Punishment of The Damned obviously goes through walls. Then, if you stack the double range addons, you get some pretty ridiculous reach with him. And given how subpar the rest of Pyramid Heads addons are, the double range are easily the best.
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Any combination of the above options
Hence why I included this line:
"(although yes it does make a difference in capability, but not enough to mark them as so entirely different categorically)"
I didn't say the difference in range was insignificant. I did say however, that it was not significant enough that I would put Pyramid Head and Nemesis in completely different categories of killers. I also wouldn't necessarily define a killer by what they could do with their add-ons either, so the reference to increasing range with add-ons seems a bit of a moot point. I wouldn't call Nemesis a stealth killer just because he can gain the undetectable status effect for 15 seconds after destroying a Zombie with an add-on.
Refocusing to my point though, I didn't mean to put you on the hot spot earlier and ask you what they would add specifically- not my intention and I don't expect you to have that answer. However I am saying that I am not sure I would like more ranged killers, because I fear they've exhausted most if not all creative options, and they may fall into the pitfalls of basically redoing killer concepts they've already done before. So I already don't see the reason to add more.
Especially now more than ever, because the line between just Huntress and Deathslinger have already become blurred. Deathslinger vs. Huntress was an interesting conversation because there were legitimate reasons to like Deathslinger more than Huntress, he was a ranged killer without a lullaby and with a reduced TR so he could actually operate almost like a Stealth killer when combined with the right perks. Huntress had range, but Deathslinger had a ridiculous ADS time such that you could catch survivors at nearly any loop if your reaction time and aim was good enough. And what deathslinger lacks in range he makes up for in projectile speed and
But now that line has become less distinct, and Deathslinger has become more like Huntress. Regular terror radius, and a slower ADS time. I'll admit- these things presented their issues which needed to be addressed, but they were also some of the things which made Deathslinger a unique character pick and were reasons players might choose him over huntress. What now? I guess Deathslinger still has a faster ADS time, but we're starting to talk about increasingly less and less time between.
So yeah, not sure if it would be good to add more ranged killers when already the ranged killers we have are too similar to each other to begin with.
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A mobility based Killer similar to Blight or Hillbilly
Highly threatening close-range killers are both the most fun for me to play and the most fun for me to go against.
I wouldn't mind a set-up killer, but they haven't done it in a way that appeals to me. Trapper is too weak, and Hag is either way too powerful or or gets bullied by top-level SWF or even just gets very unlucky. I feel like I might enjoy a set-up killer who was mid tier but didn't require me to stop playing the game to do my set-up. But I don't like the feeling that I could just be wasting time setting up for something that doesn't happen when I could be directly chasing someone instead.
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A set up Killer similar to Hag and Trapper
Really want some more setup killers- I adore Trapper and I am relatively fond of Hag, and I do think there's more they can do in that vein, even if it isn't really "setup" so much as trapping areas quickly. Either one would be fantastic!
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Other
Literally anything that's not ANOTHER anti loop killer.
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