The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Pig needs completely rework

Her RBT is BS.Survivors don't scare from it and it is easy to get out.The time should be 30 second lower so it mean if u tried 3 boxes and still fail you should die no matter what.Also her ambush system needs to be buff.

Comments

  • Whisky_Glass
    Whisky_Glass Member Posts: 49
    RBT's main purpose is to slow down the match, and does that job pretty well. Lowering the timer would give the pig easy free moris, so no.
  • Master
    Master Member Posts: 10,200

    @bambusratte_xD said:
    You dont understand her RBT... it's not for killing, the traps are there for wasting time from the survivors, so you use it to have more time find another surv. Maybe you can compare it with a more rng hex: ruin. Let me guess you are one of that pro players tunnelling the most dangerous person, the one with RBT? :D 

    The few times I played, the survivors always got rid of the trap in a few seconds (I assume first box next to hook)
    When I play vs pig, the key is always in the last box or in the 2nd last one.

    I hate RNG in games btw

  • HP150
    HP150 Member Posts: 455
    edited October 2018

    I agree.
    The Pig is even less faithful to her character than Freddy is in this game (and atleast Freddy has a promised complete rework to look forward to).

    The Reverse-Bear Traps should be her primary way of killing, instead they're just some RNG based delayal gimmick. She never even once used the retractable blades in the movies, her crouch-lunge is more something I'd expect from Ghostface (Scream). Her primary method of killing people in this game is to run at them, like she's out of a generic slasher film, which she's not.

    They definitely should have taken their time to think out how her RBTs would work but they seem to have taken the laziest route with them, thus the need to give her a completely different second power that doesn't suit her at all. They had the opportunity to make her a truly unique killer that plays differently from everyone else but gave her a crouch-lunge that really could have gone on anyone else.

    Besides, a HUGE plot point of the Saw series is that Amanda is not strong enough to lift an adult on her own. How the hell is she doing this on one shoulder, while swinging at survivors with the other arm, and throwing them on a hook that's taller than her?

    TLDR = The Saw series is ALL about the traps, period. They're an after-thought for The Pig in this game.

  • redsopine1
    redsopine1 Member Posts: 1,437
    HP150 said:

    I agree.
    The Pig is even less faithful to her character than Freddy is in this game (and atleast Freddy has a promised complete rework to look forward to).

    The Reverse-Bear Traps should be her primary way of killing, instead they're just some RNG based delayal gimmick. She never even once used the retractable blades in the movies, her crouch-lunge is more something I'd expect from Ghostface (Scream). Her primary method of killing people in this game is to run at them, like she's out of a generic slasher film, which she's not.

    They definitely should have taken their time to think out how her RBTs would work but they seem to have taken the laziest route with them, thus the need to give her a completely different second power that doesn't suit her at all. They had the opportunity to make her a truly unique killer that plays differently from everyone else but gave her a crouch-lunge that really could have gone on anyone else.

    Besides, a HUGE plot point of the Saw series is that Amanda is not strong enough to lift an adult on her own. How the hell is she doing this on one shoulder, while swinging at survivors with the other arm, and throwing them on a hook that's taller than her?

    TLDR = The Saw series is ALL about the traps, period. They're an after-thought for The Pig in this game.

    I agree and like ######### its even against her cannon in the films to let them go I say if you want to tale the RBT off it only works once and she has 8 traps but the second trap on anyone cant be removed and is detonated by a button but that can only be used once the whole game meaning your goal is to teach them a lesson about rushing and not being careful with a boom in front of everyone or the hatch
  • Blueberry
    Blueberry Member Posts: 13,590

    Her crouch/ambush are her biggest issues that need fixing imo. I don't think her traps need to be deadlier, they just need to maybe waste a little more time. I think her Rule Set #2 should just be in her base kit.

  • HP150
    HP150 Member Posts: 455
    edited October 2018

    To add to the topic, a few buffs I think the RBTs could use without a rework (to be clear, RBTs do deserve a complete rework):

    -Every time a generator is completed the timer on all active RBTs are accelerated by 15-20 seconds. This is in keeping up with the theme of the movies (Being selfish and rushing gens to try to save myself vs wait for my buddy to get his RBT off to pop the gen, making the game more painful for everyone but possibly saving everyone)
    -Make Rule Set No.2 part of the base, default kit.
    -Add an Ultra Rare Add-On that injures survivors every time that they search a Jigsaw Box, like the Bloody Coil for the Trapper (this is very in-line with the movie series; the traps are PAINFUL to take off. You hear the survivors making grunts of pain in this game when searching the Jigsaw Box but it currently does not translate into gameplay).

  • OGlilSPOOK20
    OGlilSPOOK20 Member Posts: 716
    All of a sudden alot of the weaker killer's got buffed and Freddy getting a rework I'm seeing so many Pig needs a buff/rework.

    Well I'm here to say no she doesn't. Ppl complaining about her crouch attack because it makes a loud noise alarming the survivor... Well let me tell you that I've seen some really good pig players that would crouch walk and come out of it to get a small movement speed and still silent for a couple seconds and pull survivors off of gens like crazy.

     Some of you pig players wanna crouch around in stealth the entire game and sneak attack or using your traps way too quick. Save some of your traps for a later game.

    Use her add-ons that make us check the boxes slower or the add-ons that let you create 5 boxes and 5 traps or the one that speeds up the timer on the traps. You're saying she's bad because her traps rng sometime suck.

     Its rng.... What can you do about it. In my opinion Pig is fine... There's a line that shouldn't be crossed with this killer, because if you actually buff her she could become an OP killer if she had silent sneak attack and rng always favoring the killer were she Damn near gets 2 to 3 head pops a game.

    Plus with Pig it's about what combo of perks are you using with her as well. I see BBQ, Ruin, Enduring & Spirit Fury as a really good build for her.
  • Dr_doom_j2
    Dr_doom_j2 Member Posts: 869
    HP150 said:

    To add to the topic, a few buffs I think the RBTs could use without a rework (to be clear, RBTs do deserve a complete rework):

    -Every time a generator is completed the timer on all active RBTs are accelerated by 15-20 seconds. This is in keeping up with the theme of the movies (Rushing gens to try to be selfish and save myself or wait for my buddy to get his RBT off to pop the gen, making the game more painful for everryone but possibly saving everyone)
    -Make Rule Set No.2 part of the base, default kit.
    -Add an Ultra Rare Add-On that injures survivors every time that they search a Jigsaw Box, like the Bloody Coil for the Trapper (this is very in-line with the movie series; the traps are PAINFUL to take off. You hear the survivors making grunts of pain in this game when searching the Jigsaw Box but it currently does not translate into gameplay).


    I like some of your ideas as add oks perhaps. For instance, they should probably just change the effects of rule set # 2 to thatbof your first suggestion. An anti-gen rush add on that makes sense in context and isn't too overbearing. But I fear the devs and survivor mains will say it provides too much opportunity to tunnel effectively or something stupid. It absolutely makes sense to be an add on, which is why I feel like there has to be a reason the devs haven't thought of making at least an add on to wotk this way.

    As for your second ultra rare? That one I like to an extent. It's just, most people will tunnel boxes as soon as they have an opportunity anyway, unless they feel extremely lucky about not running into you again...Devs and survs will say this only promotes tunneling anyway, since presumably the person will still be injured if they got a helmet on them in the first place and were taken off a hook. I see the potential surprise it can cause though when someone decides they need to heal with an active bear trap on then instantly injure themselves. But it will work once on any competent SWF and really any survivors paying attention. If this were an add on, I don't even know if it be worthy of ultra rare (although, neither are any of her current ultra rares, tbh).
  • Blueberry
    Blueberry Member Posts: 13,590

    @OGlilSPOOK20 said:
    All of a sudden alot of the weaker killer's got buffed and Freddy getting a rework I'm seeing so many Pig needs a buff/rework.

    Well I'm here to say no she doesn't. Ppl complaining about her crouch attack because it makes a loud noise alarming the survivor... Well let me tell you that I've seen some really good pig players that would crouch walk and come out of it to get a small movement speed and still silent for a couple seconds and pull survivors off of gens like crazy.

     Some of you pig players wanna crouch around in stealth the entire game and sneak attack or using your traps way too quick. Save some of your traps for a later game.

    Use her add-ons that make us check the boxes slower or the add-ons that let you create 5 boxes and 5 traps or the one that speeds up the timer on the traps. You're saying she's bad because her traps rng sometime suck.

     Its rng.... What can you do about it. In my opinion Pig is fine... There's a line that shouldn't be crossed with this killer, because if you actually buff her she could become an OP killer if she had silent sneak attack and rng always favoring the killer were she Damn near gets 2 to 3 head pops a game.

    Plus with Pig it's about what combo of perks are you using with her as well. I see BBQ, Ruin, Enduring & Spirit Fury as a really good build for her.

    Some of us actually play at rank 1 and know how weak she actually is.

  • TheXbomber
    TheXbomber Member Posts: 13

    @ConsoleNurse said:
    Her RBT is BS.Survivors don't scare from it and it is easy to get out.The time should be 30 second lower so it mean if u tried 3 boxes and still fail you should die no matter what.Also her ambush system needs to be buff.

    RBTs are and should be just a time waster. In my opinion you shouldn't be able to kill a person by realying on RNG without doing anything directly. You also have the ability to make RBTs much stronger by using add-ons like the Tampered Timer and Jigsaw's Skecth that are still based on RNG. So, to reiterate, RBTs are not supposed to kill by design since they're completely random, their purpose is to make survivors waste time and that's what they already do.
    As for the ambush I'd say that you just have to hope the survivor doesn't spot you from the distance and that they don't have sprint burst, it's more on the survivor's side than the killer's

  • mcNuggets
    mcNuggets Member Posts: 767

    @bambusratte_xD said:
    You dont understand her RBT... it's not for killing, the traps are there for wasting time from the survivors, so you use it to have more time find another surv. Maybe you can compare it with a more rng hex: ruin. Let me guess you are one of that pro players tunnelling the most dangerous person, the one with RBT? :D 

    The devs talked about it on a stream and they pretty much sounded like it is supposed to kill.

  • Eight
    Eight Member Posts: 513

    Like a lot of killers, the devs need to reassess which add-ons actually make Piggy decent and then reduce their rarity.

    I don't think Amanda needs that much work really. But I rarely get to run the nice add-ons, because they're too rare.

  • Blueberry
    Blueberry Member Posts: 13,590

    @Eight said:
    Like a lot of killers, the devs need to reassess which add-ons actually make Piggy decent and then reduce their rarity.

    I don't think Amanda needs that much work really. But I rarely get to run the nice add-ons, because they're too rare.

    This is actually an issue for a lot of the killers unfortunately. Too many killers are very addon dependent. We need a pass to bake a lot of addon strength into their base kits and of course adjust the addons accordingly afterwards. Not to mention the amount of addons with special effects that most people think should even just be in their base kits ie Rule Set #2

  • TheMidnightRidr
    TheMidnightRidr Member Posts: 599

    Freddy rework first

  • Eight
    Eight Member Posts: 513

    @Blueberry said:
    We need a pass to bake a lot of addon strength into their base kits and of course adjust the addons accordingly afterwards.

    I can understand that incorporating many of the add-ons into base kit might be hard to balance (and hard for survivors to swallow), but surely an easy (and very small) buff would be simply to reduce rarity of the good ones so that we actually get to use them more than once in a blue moon.

    Or give us some kind of shop so that we can choose which add-ons to buy, instead of relying on the RNG. I don't think I've ever had a modified timer. :(

  • Blueberry
    Blueberry Member Posts: 13,590

    @Eight said:

    @Blueberry said:
    We need a pass to bake a lot of addon strength into their base kits and of course adjust the addons accordingly afterwards.

    I can understand that incorporating many of the add-ons into base kit might be hard to balance (and hard for survivors to swallow), but surely an easy (and very small) buff would be simply to reduce rarity of the good ones so that we actually get to use them more than once in a blue moon.

    Or give us some kind of shop so that we can choose which add-ons to buy, instead of relying on the RNG. I don't think I've ever had a modified timer. :(

    I think that relates to how we burn through addons way faster than survivors. They have chests to find more in game and they get to keep re using their items over and over as long as they don't die. This in turn means I have hundreds of everything on my main survivors where as we burn through them super fast on killer since you only get 1 use regardless and don't get more in game. The rarity of them is a non issue to me. Basically all my killers are at P3 so the rare ones come up plenty, it's just a lot of blood points to have to keep sinking on them all for only 1 use each time.

  • Eight
    Eight Member Posts: 513

    @Blueberry said:
    The rarity of them is a non issue to me. Basically all my killers are at P3 so the rare ones come up plenty, it's just a lot of blood points to have to keep sinking on them all for only 1 use each time.

    Can agree with that point of view too. Taking both into account, we're basically discouraged from running add-ons.

  • Blueberry
    Blueberry Member Posts: 13,590

    @Eight said:

    @Blueberry said:
    The rarity of them is a non issue to me. Basically all my killers are at P3 so the rare ones come up plenty, it's just a lot of blood points to have to keep sinking on them all for only 1 use each time.

    Can agree with that point of view too. Taking both into account, we're basically discouraged from running add-ons.

    While at the same time being very addon dependent and that's where the issues lie.

  • rha
    rha Member Posts: 419
    edited October 2018

    I love playing Pig and IMHO she only needs a slightly faster base crouch speed (I mean the time it takes to crouch, not movement speed when crouched), adjust Combat Straps accordingly. No idea why she would need a complete rework. Just my opinion.

  • OGlilSPOOK20
    OGlilSPOOK20 Member Posts: 716
    Blueberry said:

    @OGlilSPOOK20 said:
    All of a sudden alot of the weaker killer's got buffed and Freddy getting a rework I'm seeing so many Pig needs a buff/rework.

    Well I'm here to say no she doesn't. Ppl complaining about her crouch attack because it makes a loud noise alarming the survivor... Well let me tell you that I've seen some really good pig players that would crouch walk and come out of it to get a small movement speed and still silent for a couple seconds and pull survivors off of gens like crazy.

     Some of you pig players wanna crouch around in stealth the entire game and sneak attack or using your traps way too quick. Save some of your traps for a later game.

    Use her add-ons that make us check the boxes slower or the add-ons that let you create 5 boxes and 5 traps or the one that speeds up the timer on the traps. You're saying she's bad because her traps rng sometime suck.

     Its rng.... What can you do about it. In my opinion Pig is fine... There's a line that shouldn't be crossed with this killer, because if you actually buff her she could become an OP killer if she had silent sneak attack and rng always favoring the killer were she Damn near gets 2 to 3 head pops a game.

    Plus with Pig it's about what combo of perks are you using with her as well. I see BBQ, Ruin, Enduring & Spirit Fury as a really good build for her.

    Some of us actually play at rank 1 and know how weak she actually is.

    Actually I do play at Rank 1. So try again buddy :)
  • Just_Meh
    Just_Meh Member Posts: 96
    Her RBT is BS.Survivors don't scare from it and it is easy to get out.The time should be 30 second lower so it mean if u tried 3 boxes and still fail you should die no matter what.Also her ambush system needs to be buff.
    Yes! Finally someone said it. Survivors need to be scurd. F all that 99 a gen shiiit. I want them quaking in their boots! 
  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    @ConsoleNurse said:
    Her RBT is BS.Survivors don't scare from it and it is easy to get out.The time should be 30 second lower so it mean if u tried 3 boxes and still fail you should die no matter what.Also her ambush system needs to be buff.

    Although I agree her traps are very weak they were never intended to secure kills but rather stall the game. If putting a trap on someones head resulted in a 25% chance they just RNG die (since you said 3 failed boxes = death) then she would become way too over-tuned and RNG is never fun in a game like this. Its like when someone get a RNG 4% off a hook it just isn't fun for the killer.

  • HP150
    HP150 Member Posts: 455
    edited October 2018

    Or like when a Survivor gets their trap off in the first box they search?

    I will say this, getting RNG screwed as The Pig feels a whole lot worse then being RNG screwed as the survivor with a RBT on their head. If I've searched 3 out of the 4 jigsaw boxes with my RBT timer still winding down, that's more thrilling than anything, but never scary because you will always have enough time to search every single box regardless unless you're just sorta being an idiot and sitting on a generator with an active RBT on your head.

    If you get RNG screwed as the Pig and the survivor gets it off on the first try then it feels like you just wasted your time and effort AND finite supply of RBTs (and let's be clear here, it takes a whole lot more effort to find and hit a survivor twice as opposed to holding down mouse 1 on a box that is highlighted for you from anywhere on the map. It even conveniently de-highlights the boxes you've already searched so you don't have to use your brain to remember which ones you haven't).

    In fact, I'm almost certain that The Pig was designed with the survivor's enjoyment in mind as opposed to making her a fun killer to play as.

    Post edited by HP150 on
  • ConsoleNurse
    ConsoleNurse Member Posts: 170
    HP150 said:

    Or like when a Survivor gets their trap off in the first box they search?

    I will say this, getting RNG screwed as The Pig feels a whole lot worse then being RNG screwed as the survivor with a RBT on their head. If I've searched 3 out of the 4 jigsaw boxes with my RBT timer still winding down, that's more thrilling than anything, but never scary because you will always have enough time to search every single box regardless unless you're just sorta being an idiot and sitting on a generator with an active RBT on your head.

    If you get RNG screwed as the Pig and the survivor gets it off on the first try then it feels like you just wasted your time and effort AND finite supply of RBTs (and let's be clear here, it takes a whole lot more effort to find and hit a survivor twice as opposed to holding down mouse 1 on a box that is highlighted for you from anywhere on the map. It even conveniently de-highlights the boxes you've already searched so you don't have to use your brain to remember which ones you haven't).

    In fact, I'm almost certain that The Pig was designed with the survivor's enjoyment in mind as opposed to making her a fun killer to play as.

    Why i suppose to enjoy survivors instead of killing them
  • Malakir
    Malakir Member Posts: 799
    rha said:

    I love playing Pig and IMHO she only needs a slightly faster base crouch speed (I mean the time it takes to crouch, not movement speed when crouched), adjust Combat Straps accordingly. No idea why she would need a complete rework. Just my opinion.

    Even mine, she might need some tweak but play her is fun