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This game is becoming survivor sided at a extremely scary pace.

fucciflakes
fucciflakes Member Posts: 9
edited October 2021 in Feedback and Suggestions

I main both killer and survivor and get my monthly rank one on each character, so I know what it's like

Killer objective takes longer than a survivors 5 gen process, can be easier with toolboxes and medkits. Not to mention more than a dozen pallets, you have jungle gyms, and strong loops which only a good blight, nurse can really counter well. My issue is if killers win percentage is up to 50ish% then that mean the survivors also have a half chance to escape and win. Why do we need to keep butchering killer? A good killer against a good SWF group can have at-least 2 or three gens done in three minutes with only two or three hooks? How does that warrant a nerf? Got to agree with True-talent on this one even though it came off as a joke where he stated he had only two hooks with three gens done in a matter of three mins. Survivors "nerf killer too op" but that's literally what survivors complain about. Coming from the very same people who thought brand new parts that did a entire gen was okay. Kinda hard to take them seriously, but the devs just continue to listen to strong SWF groups anyway.

Should also mention that survivor perks are also on the strong side to make looping and getting away much easier when it's already easy to avoid a killer especially if you know what you're doing. And only to be strong with boon perks. I can literally run Iron Will, Head On, Dance with Me, and Quick and Quiet and win games EASILY without crutches like Ds, Lithe, Sprint Burst, Dead Hard etc. Survivor meta is disgustingly strong! Killer meta arguments like BBQ & Chili is op when it's just seeing people for four seconds is laughable especially when you can just hide just makes me laugh when brought up as a counter argument.


Just wish the devs would just make killer equally balanced and fun. After all... killer is on the very front of the game enticing you to play it.

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