http://dbd.game/killswitch
So BHVR about SBMM
The new system is based on escaping and kills, okay.... so whom does the management of the company a idea's and final calls and implementations? Did not a single soul ever say we already had a TRUE SKILL BASED MMR BUT NEVER USED IT?
This is the system to calculate how many pips a person can earn, to my knowledge this is a skill based calculation of one's ability, yet the new system is based around escaping and kill count? So who decided they wanted the easier faster route to skip a bit of programming because you know your just tired and want to go home or why bother?
Why in the world wasn't the system here used as the basis of SBMM, but instead Escaping and Kills some how equate to SKILL based on BHVR LOGIC?
Seems this companies recent success with a video game breeds egotism and laziness and a basis of only making changes when a bottom line isn't being met and a rush to keep the player base which is very vocal about everything with a constant input of idea's.
