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RIP My favorite killer of all time.

I just wanted to say something about the Death Slinger nerf.

I know it's probably not the right place to say it, but I still want to.

He's slow, has a short range, and a finite range, so he struggles on maps with a lot of shielding or large areas. And yet, he's being nerfed because of one perk that he doesn't always have, and he can't do quick shots because he claims he can easily do quick shots that require training to learn?

Narrow heartbeats and quick shots are important weapons indoors and in Red Forest for Rellie and Gideon, and I don't know how to fight if they are stripped away.

Also, his high surprise performance and quick shot are his biggest attraction and strength in this killer and ritual. To take that away from him is a very bad way to treat him.

Also, the add-on changes Hellshire's iron to become undetectable for 10 seconds after the attack, but since it is also slow and stiff for about 3 seconds after the attack, you can't do anything with 7 seconds of undetectability left. Is this really an ultra rare add-on? I think it's less than common.


I'm a Japanese player and I've been playing Deathslinger and Ritual for almost a year, and I'm very surprised and disappointed by this weakening, because I felt that this killer needed strengthening. I really don't understand why it has to be nerfed like this, why it has to be robbed of its strength and charm because of a single perk.

The only thing I can figure out is that the management must hate him so much that they hate him despite being his creator. If they didn't, they wouldn't have treated him like this.


Thank you to Caleb Quinn for giving me the courage to play the role of the killer, for teaching me the joy of playing the killer, and to everyone here who loves him.

I'm off to my last rites with him.


Translated with www.DeepL.com/Translator (free version)