We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Perks, items, ect
TrapperMain
Member Posts: 4
in Creations
Hex Totem: Vengeful Spirit (killer perk). Every time the Killer is stunned or blinded this totem gains one token after four tokens have been collected the killer becomes immune to all stun effects.
Dance of the Dead (killer perk). Active totems are periodically shifted throughout dull totems over a certain period of time
2x4 (survivor item). A one-time stun item much like firecrackers but it takes 1.5seconds to prepare a swing to hit a killer.
Get Out! (Survivor perk) after unhooking another Survivor the unhooked Survivor gains a speed boost much like dead hard but the rescuer gets exhaustion.
Deal with the Devil (killer perk) after an active totem has been destroyed the killer gets an option to randomly get rid of one of their other perks to reactivate the totem.
Witch's Blessing (killer perk) totems respawn after a determined period of time.
Take Me! (Survivor perk) can only be prompted when the survivor is behind a killer while they carry a survivor, the rescuing survivor kidney punches the killer stunning them making them drop the victim but the rescuer is slowed and gains exposed.
Move It! (Survivor perk) survivors can push another Survivor in a designated direction to get them out of harms way.
By A Thread (Survivor Perk) when your stuggle bar finishes you get prompted by skill checks that increase in difficulty as time progresses
Dead Weight (Survivor Perk) when not wiggling the killers movement speed is slightly, moderately, considerably, decreased while carrying you.
Spray Can (survivor item) sprays the killer in the face with paint obstructing their vision,( much like when there's blood on the killers screen) does not stun or drops survivors.
Deal with the Devil (killer perk) after an active totem has been destroyed the killer gets an option to randomly get rid of one of their other perks to reactivate the totem.
Witch's Blessing (killer perk) totems respawn after a determined period of time.
Take Me! (Survivor perk) can only be prompted when the survivor is behind a killer while they carry a survivor, the rescuing survivor kidney punches the killer stunning them making them drop the victim but the rescuer is slowed and gains exposed.
Move It! (Survivor perk) survivors can push another Survivor in a designated direction to get them out of harms way.
By A Thread (Survivor Perk) when your stuggle bar finishes you get prompted by skill checks that increase in difficulty as time progresses
Dead Weight (Survivor Perk) when not wiggling the killers movement speed is slightly, moderately, considerably, decreased while carrying you.
Spray Can (survivor item) sprays the killer in the face with paint obstructing their vision,( much like when there's blood on the killers screen) does not stun or drops survivors.
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