Killer Mains Control Your Emotions
I'm a killer main and these are somethings I learned that helped me be better at getting those pesky survivors. I'm not going to talk about tactics there are tons of guides for that, but emotions. I think this game can easily be frustrating for killers and a person who is frustrated typically doesn't think straight.
1. Tbagging and Flashlight Clicking: this is quite possibly the main cause for killers getting flustered. You get that one survivor who drops a pallet then Tbags you and that's it you're triggered. You spend the remaining time of the trial chasing this person down only to lose gens in the process. In most cases survivors who Tbag and flashlight click WANT you to chase them. They are most likely the more skilled survivors and are good at looping. Don't fall for this and definitely don't get flustered. Not controlling your resentment will often lead to costly mistakes. Go find the weak link in the team and hook them this will most likely cause the strongers survivors to place themselves in compromising positions that you can capitalize on. Getting angry will cause you to swing at wrong times, tunnel the wrong survivor, and chase for too long. This will almost always cause you to lose the game. Take a deep breath and play the game. This is especially helpful when facing SWF teams.
2. Avoid Endgame Chat: No matter how good or bad the trial went for you it is a good practice to skip endgame chat in most cases. Survivors usually have nothing good to say in endgame chat and this could tilt your for your next game. Maybe you had to tunnel or camp to pull off a win. Maybe you had the perk NOED and pulled off a win. Maybe you just had a bad trial and they all escaped. Whatever the case may be endgame chat is rarely killer friendly. It's best to not take chances and just go to next trial. This game is no different than any other multiplayer game people will be toxic. You don't want to bring this energy into your next trial as you would have already started with the wrong attitude.
3. Be patient: Sometimes a chase lasts longer than desired, sometimes you may be on a pallet dense map, sometimes you find that one survivor who is a looping god. Whatever the case may be it is always important to be patient. Losing patients will cause costly mistakes. They will eventually run out of pallets or your bloodlust will allow you to get the down. When you are impatient you swing at the wrong time just to get Dead Harded.
4. Respect Perks and Items: Did you get blinded and drop a survivor? Did a survivor use Decisive Strike on you? Well get over it they are part of the game. Respect the survivor that got you, but don't get flustered. Hey you got Decisive Striked tip your hat and resume chase with a clear head and you will get them again. Get flustered and a 15 second chase becomes a 60 second chase because you can't see past the red glare of anger and fury.
Comments
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You won't catch any decent Survivors in 15 seconds lol
But your point is correct
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Don't want to lose too many patients.
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Most Killers, the ones who identify as killer mains anyway, do not get triggered by clicking and tea-bagging.
I personally love the clicking, it means they ain't on a gen, it means they going to be close and give me a free hit when I pretend to pick up a survivor, and it means Imma get to slug them at the end and spend the entire End Game Collapse puking on them and shaking my head while they reflect on their actions :)
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I know, but I just used this as an example of time differences.
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You would be surprised. I use this tactic myself when I play SWF.
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I'd say these are pretty good rules to follow for both sides. I still get frustrated from time to time, but it's true that if you let things get to you you're just going to underperform and make mistakes. It's best to stay focused and don't give up.
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I would say your SWF isn't all that and a bag of potato chips if you're able to tilt the Killers that easily.
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I think you are missing the point I was trying to get across.
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Feel free to elaborate.
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He's saying he baits the killer into focusing him. A lot of people do it, and a lot of killers take the bait and waste their time chasing a strong looper. It had nothing to do with how good his SWF was.
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killer at the moment is antifun
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Then I didn't miss the point. If such low effort trolling is effective in large quantities, as he may believe it is in his games, then he's playing at an MMR that's hardly even worth remarking on.
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I guess the endgame chat isn't the only thing people should avoid 😂
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Wow are we gatekeeping in DbD based on MMR ? You're totally baiting right, and can't be serious?
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I'm a both side's-er, but I would like to throw in that, the heavier pallet maps, break the pallets ASAP. Mind you I'm not great, but the thing that I find consistently true is, if they drop all the pallets early and you've kicked em, it's really easy to get downs because they don't have anything to stop you with.
Also, stay away from TL walls. They are cancerous evil.
And from playing survivor: don't drop chase just because you think I'm a good looper because I was able to hop over the shack wall. Give yourself at least a once go-round to see if they make a mistake. If they continuously loop though, yeah, get out. The exception to this is if you need to apply pressure. Oh and if I drag you to a TL wall, go around once and then leave. TL walls are literally the spawn of Satan and Saddam Hussein. Literally.
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HAHAHAHA "Saddam Hussein" you lost me at that!!!
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What is clicking and teabagging? Lots of Survivors having raves and twerking though.
Those hooligans - I'll show them for coming onto my lawn.
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I can't laugh anymore please stop 😂
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I will now not be able to get the image of survivors just twerking when they tbag. I think you just made me into a full-time killer main.
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I'm not baiting at all, if you read the conversation it's clear he didn't consider my context. Not the other way around.
You were semi-reasonable on other threads. Chill.
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I hate LT walls unless I have bamboozle. The double vault shenanigans will haunt my nightmares.
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