Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Do you want a horror game ?
After seeing a video ("Dead By Daylight et la dissonance ludonarrative."
Which can be translated as Dead By Daylight and ludonarrative dissonance.)
I asked myself the following question.
What do I expect from Dead by Daylight?
And the answer jumped out at me.
Fear or Power.
As a survivor, I want to be afraid.
I don't want to spend my part checked which pallets were used.
I don't want to calculate if this loop is strong to delay the killer or if I have to run away and find another one.
I don't want to be forced to memorize if such and such a place makes my capture impossible.
If I get caught, I don't want to be like "Damn, I ran badly." (to remain politically correct).
As a Killer.
I don't want to think to myself that the hunt should be as short as possible.
I don't mean to myself "go backwards like that he doesn't see my red light". I don't want to tell myself that I have to pay attention to other survivors that I try to carry a survivor ... or to have to count the seconds before carrying it where I get stabbed between the shoulder blades.
I wanna feel inferior to the killer
because I want to be afraid of the killer.
I want to feel superior to the survivors.
because I want to feel my power, my hold on them.
I want to play a horror game.
Of course, let's not forget to recognize that Behavior has succeeded in creating on a horror game any point of view when it comes to the atmosphere.
The music, the sets, the sound design the theme of fear for each killer.
Behavior has done "a pretty good job so far" on these levels and I thank the whole team for that.
The point I wish to attack however, is there game mechanics.
And sadly, prevents Dbd from being the horror game it should be.
Of course it all depends on what kind of horror games you want.
Currently Dead by daylight straddles two genres of horror.
The Hide-and-seek horror and the survival horror.
I want to try to come up with a version of the game that works with each of these two guys.
But of course you have to ask yourself this question first ...
Do you want a horror game?
Comments
-
I want the old atmosphere. If you consider that "horror" or not, is up to you.
2 -
No.
I'm fine with Dead by Daylight being the horror adjacent game that it is. Even Cote admitted as much when he called in a "Action Survival Game" (or something along those lines) in the Resident Evil stream. The one that introduced the chapter originally, not the Anniversary stream.
0 -
Yes.
I want the survivors to feel threatened by the killer, which is why they have a desperation survival instinct.
If you were put in a similar situation, most people would either flake out and turn in to a screaming, sobbing wreck OR understand they would have to do anything and everything to survive.
I think it should be tougher for survivors...but survivor rewards should be higher for overcoming the odds.
2 -
Bring back the darkness and fog. Give us terrain that's rugged, not flat. That's what I want. Give us any atmosphere I can't make in five minutes from an Unreal tutorial.
1 -
So basically you want a Myers/Ghostface Killer that takes a bit longer to setup but has more anti-loop potential.
0 -
I'd love a horror game. I want that thrill I felt the first time I heard that heartbeat coming closer on Macmillan Estate. I've grown into feeling more comfortable playing survivor than I am killer and that just feels backwards.
I also understand that BHVR has the right to do whatever they wish to do with their game. Hopefully something more horror related in the same vein comes out to appease us
0 -
Out of curiosity, have you ever tried Tombstone Piece/Rabbit/M&A Myers or Tuft/Tombstone Myers?
0 -
Yeah would love a more horror based game where survivors actually try to avoid the killer and the goal is to escape chases instead of approaching the chase and trying to keep it as long as possible.
that and of course better atmosphere. I still think that the Realm Beyond is overall a good graphical update but the game lost something, which I think is due to the fog being non-existent now. And probably the lighting as well. It shouldn’t necessarily just be darker and that’s it but more atmospheric and creating a more claustrophobic feeling.
0 -
Y'all know what desensitisation is, right?
Nothing is going to phase you once you've sunk dozens of hours into it. No matter how scary (or violent, or comedic, or whatever) a form of media is, it won't stay that way for you indefinitely.
The scariest movie in the won't elicit a response once you've watched it half a dozen times, because you know what's coming. The funniest TV show in the world won't get you laughing, because you've heard the jokes over and over.
You can try to make DBD as scary as you want, but it's not going to matter after you've played it for a while and gotten used to the gameplay. That's an issue with all horror games, let alone multiplayer PVP ones.
3 -
This game is already a "horror" on Switch.
0