The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

DEAD HARD VALIDATION? YES PRETTY GOOD JOB SO FAR, SURE DEVS

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Comments

  • GillyBeannn
    GillyBeannn Member Posts: 554

    But it is suppose to work as intended. Why is it people always said before that they were exhausted on the ground?

  • Dino7281
    Dino7281 Member Posts: 3,294
    edited October 2021

    It doesn't mean anything for those who you use DH for distance.

    After this change it's going to be way easier to dodge killer's lunge on reaction. Guessing game to M1 will also increase your chance for dodge.

    So it will be easier to use with higher chance of success, how is that not a buff?

    It's interesting only killer can get denied things by server. When will Doctor be fixed? That would be fun to see: survivors vaulting back, or picking up pallet, because they shouldn't be able to use it.

    Killers are going to see that annoying sound effect feedback way more than before, just because close hit DH is way more common than close hit pallet and they are not even able to fix it... If you can't fix it, don't make it more often

    Hey, Survivors can see them exhausted on ground with 1 perk, so let's fix it for them.

    Hey, Killers see wrong feedback, yeah that's fine...

    Post edited by Rizzo on
  • R2k
    R2k Member Posts: 1,069

    I'm happy game is balanced around potato PC users and ######### connection. Ty for explaining.

    Also I'm happy DbD is only online game that does something so stupid.

  • lordfart
    lordfart Member Posts: 538

    Does this mean my mate will stop screaming through the headset about being exhausted on the ground when I'm tryna concentrate??? Hahaha