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fix for toxic high-frequency flashlighting

Overkill81
Overkill81 Member Posts: 5
edited November 2021 in Feedback and Suggestions

Hi again,

very short fix for the issue of survivors just overdoing it in this department:

If you switch the flashlight on and off and the on state is triggered more than once with a very short duration, let's say less than one second. Let the flashlight malfunction and loose all it's charges aka render it useless and punish the toxic/trollish survivor and his team by loosing the item this round.

The mechanic of course needs finetuning, but the basic idea is good, I think. The intended use of the flashlight should not be harmed, of course. Blinding the killer, scouting areas on the floor vs the trapper or signaling your teammates.

Best regards!

Post edited by Overkill81 on