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Another DH Validation screw over
Everyone keeps saying that the hit val. Is fine. Its not. A normal attack would be acceptable but the way it eats powers isn't. Nemesis gets screwed out of a pallet and hit with validation. Now The Twins. If you pounce at a survivor and get validated, you still suffer the successful pounce cooldown and Victor stops where you got validated giving an easy crush.
Comments
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it also eats Huntress’s hatchets.
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I mean, I hate the validation but you're wrong. Victor gets the missed attack cooldown, not the long one for a successful pounce.
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So I guess the long one I had was just a mirage?
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Why don't you upload the video? Otherwise, yes, likely placebo.
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Had it stop my pig dash when normally it should keep going and I'd often catch the survivor at the end of their dash. Very fair.
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I don’t mind missing an attack but the scream and confusion from it appearing like a successful hit feels terrible.
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it's so annoying.
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Not like its that different honestly. You're stuck in place for 2 less seconds, they'd manage to kick you either way. Much worse than previous victor where you flew past them, usually assuring both you and the survivors safety.
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The incorrect visual feedback for the killer is annoying but I can live with it. If they can find a way to fix this, then cool I'll take it, but for missed basic attacks, it's fine.
Eating powers however is not fine as that is not truly hit validation and is an actual buff to DH.
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Correct, but we shouldn't get sloppy with misinformation.
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