We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Though some people here might like it
A short project on blender I did shortly after the release of the twins. But now it's gone cause I had to delete it so i can't continue sadly.
The skin was for the community cosmetic contest but I quit after discovering the mundane task of re-topology
The skin was meant to be a collection of the add ons. Head piece Madeline's scarf. Torso cloak and the weapon was going to be a hatchet or gardening hoe because there was basically no add on for a weapon.
Any way was skimming through my gallery and came across this. Posted it here cause as the title says some people might like it.
Getting back into blender so hopefully I can surpass a full body sculpt and make a animation.
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