Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Killer Perk suggestions

Hodderfodder
Hodderfodder Member Posts: 164
edited November 2021 in Feedback and Suggestions

Hex: Suffer for Success

This perk creates a hex totem. As long as the hex is lit, any survivor who succeeds in a repair/healing/sabotage skill check will scream, revealing their location.


Agonizing Mistake

After being hit with a basic attack, the survivor will automatically fail their next next repair/healing/sabotage skill check.

Balance: Several perks trigger on failed checks, but intermediate and advanced survivors rarely fail checks. This would create synergy with those perks and create a tad bit of slowdown/information.


Scourge Hook: Blood for Blood

This perk creates 4 scourge hooks on the map. Each time a Survivor is rescued from a scourge hook when you are at least 32 metres away, Blood for Blood triggers. The rescuing survivor loses a health state. If they are injured, they are broken for 5/15/25 seconds.

Balance: This is comparable ot Make Your Choice. MYC works on any hook, but the survivor makes no sounds of pain/blood and doesn't have to spend resources healing. Both perks still require the killer to be 32 meters away, preventing this from being a camper's dream.