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How would you change the Nurse?
This can be anything: a full-on rework, buffs, nerfs, visual changes, leaving her the way she is, or even going as far as suggesting to delete her.
I've been actually thinking of making this a series! I really liked the ideas you all had on my Trickster post, so I thought about making another one. Like Trickster, this one is for another highly controversial killer, the Nurse. Some think she's good as she is, some think she's unhealthy for the game... but I'd like to hear all of your thoughts on this one!
Other posts:
Comments
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Allow her to heal survivors and repair generators.
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I wouldn't, she's amazing already.
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I agree with this one. Right now, she isn't even a real Nurse. Nurses don't hurt people intentionally.
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Nurse is fine, I don't think I want to change anything about her.
On other hand I would delete trickster. This is a joke not a killer.
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*Inhales*
Ok, so what I would do with the Nurse...I would revert her.
And no, I don't mean the OG 7 blink madness.
I mean the intermediate 5 blink one. Ya know, the usual 2017-2019 Nurse.
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I wouldn't change anything about her.
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I'd tweak her add-ons. Some are just downright detrimental or useless, like Spasmodic Breath, Campbell's Last Breath, Bad Man's Last Breath, Matchbox, her 3 meme bloodpoint add-ons, and the awful yellows that add like 0.2 seconds to the chain blink window. A few are also bustedly strong and should be weakened - the Range add-ons in particular should have a heftier downside instead of increased blink charging time, I think. Blink range is incredibly powerful and the current downside isn't noticeable. The blink recharge add-ons are incredibly good but I don't think they need nerfing - they're just one of her best add-on types, like movement speed on Twins or Blight.
In terms of basekit, I don't think she actually needs any changes. Yeah, she's the strongest killer in the game and a master Nurse can make her look busted, but she does have unique and mostly meaningful counterplay and a massive skill curve. It's also good to have at least one killer like Nurse that plays so drastically different than every other killer, I think, instead of giving her some Freddy-style rework where she's 4.4m/s but her blinks can't go through walls, or something.
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I would leave her as she is now.
If anything take back 3blink add on change, she didnt need it
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Show a big but not intrusive smoke effect where she'll land.
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Besides addons I wouldn't.
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Fix the bugs she has had for 5 years and make her green/yellow CD addons basekit., nerf her purple range in compensation.
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I don't know. Nurse is and has always been one of the hardest things to balance.
I suppose I'd start by fixing her bugs, because no Killer should be that buggy. Even if she's powerful.
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Revert her back to her release self.
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As someone whos played nurse since 2016 on her release day she is quite near unplayable on certain maps, but if we take those maps out of consideration some of her addons are really broken, such as I can't believe they let the third blink through LMAOOOO!
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My heart says delete but I think reworking her would be fair. Her power is far too strong right now
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I know you miss old DbD, and with a not of things I agree with you on, but that version of Nurse was undeniably unhealthy for the game. Nurse is already the strongest killer in the game, she doesn't need to be able to have five blinks. She doesn't.
Some things are left better changed.
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115% ms 1 blink and 20-30 sec cooldown
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i'd just make her blink slower when she's going through something so that objects in the world actually affect her a little. nothing crazy, but dropping a pallet should buy you time against a killer, not cost you time.
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Personally, I wouldn't change, because she's the only thing that keeps me playing the game and even though she's overpower she's a challenging killer that I always find room to improve my gameplay. I'd rather she be the way she is.
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I'd fix her bugs... nothing else
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or if a pallet is a last resort you should know its a complete 50/50 and you can buy a ######### load of time vs a nurse
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I'd remove the blink recharge mechanic, and not because she's weak with that, but i'm just not a fan of making things clunky and slapping cooldown mechanics.
It's kind of silly game design to be stunned every time you use your power and then having to wait another cooldown. Doesn't matter how strong the power, it's just not really fun gameplay.
Being forced to use certain add-ons to help with that basically makes the her more boring to play.
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I think Nurse is good. Steep learning curve, but does not take too much time to get adjusted to that "muscle memory".
Many survivors just don't know how to play against her and that makes her a really good killer right now. But, there are ways to be unpredictable and loop nurse for 3 gens. I've seen some of those survivors.
The only boring part is her addons. Many of her addons are just useless:
"Campbell's Last Breath" (Immediately Blink at half-charge in the direction The Nurse is facing after reappearing from a fully charged Blink.)
"Jenner's Last Breath" (Immediately Blink back to the previous location.)
"Spasmodic Breath" (Increases the Movement speed of The Nurse to 4.6 m/s.
Disables Spencer's Last Breath.)
"Dull Bracelet" (Grants 100 % bonus Bloodpoints for Precise Blink Score Events.
Reduces the maximum range of the Blink by -4 metres.)
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If it has old, my friend, GeneralV is sold.
There are a few exceptions to this rule.
But Nurse is not one of them.
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Fix her bugs (M1 bug, blink bug).
Make Blink attacks not count as basic attacks, so she doesn't get to use exposed perks which are downright broken on her.
Make recharge addons not stack.
Nerf range addons, these are downright broken as well.
Basekit wise she's fine.
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I'd only change The Nurse if they made an alt event mode(Lets just call it Blighted Nightmare mode for Halloween) where she's at her old FULL POWER(7 blinks + faster/longer blinks with the option to see the blink location).
However she'd be against survivors who have all perks(With several being empowered) unlocked for that mode and all items/add-ons for free.
Just leave poor Sally alone for the main mode. She is fine as is minus the bugs.
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I remember how nuts the 5 blink Nurse was. Glad that Nurse is gone but it's still interesting to look back at how broken she was. I think it's better for that Nurse to stay in the grave, though.
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30 seconds might be too long in my opinion. Maybe 10-15 seconds would be fine.
I'd also give her a secondary ability in that case but I'm not sure what I'd give her. Maybe something mobility-related, since changing her like that would remove her mobility.
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Somehow, 6 people agree with me on that one.
Chads.
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fix bugs, remove cooldown, re-work addons
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Id fix her bugs and thats it.
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I think some how making her more like Pinhead, where she stays in place but throws out a projectile, maybe an image of herself forward to hit survivors
And then she'd have an ability similar to Main Event, where for X amount of seconds she's the Nurse we know and... love?
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Nerf her recharge addons.
Other than that I wouldn’t do anything to her.
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I don't think any killer needs any sort of nerf. She's fine as is. Any sort of change to her core gameplay idea may as well just delete her.
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1.2 mps move speed and remove her power.
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I'd let her see out of the fatigue but not let her see auras and reduced scratch mark visibility as a trade off. The current animation is just annoying. Also deep dive on reworking all her add ons. Right now the only ones that don't actually suck are the 3 blink, the CD reduction and the distance buffs. The other like 20 all suck, between being actually useless and actually nerfing her.
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You serious?
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you're gonna have to pm sluzzy this question my man
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I'd keep her as is. There's no point in nerfing her, she's one of the only 2 Killers that can compete with a good SWF
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I'd fix the blink bugs and rework her worst addons, other than that, she's a fine balanced killer, high skill ceiling, high reward. She's the peak of killer design. Well, her and Blight.
0