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The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

How would you change the Nurse?

This can be anything: a full-on rework, buffs, nerfs, visual changes, leaving her the way she is, or even going as far as suggesting to delete her.

I've been actually thinking of making this a series! I really liked the ideas you all had on my Trickster post, so I thought about making another one. Like Trickster, this one is for another highly controversial killer, the Nurse. Some think she's good as she is, some think she's unhealthy for the game... but I'd like to hear all of your thoughts on this one!

Other posts:

How would you change the Trickster?

Comments

  • R2k
    R2k Member Posts: 1,069

    Nurse is fine, I don't think I want to change anything about her.

    On other hand I would delete trickster. This is a joke not a killer.

  • Nathan13
    Nathan13 Member Posts: 6,721

    I wouldn't change anything about her.

  • Altarf
    Altarf Member Posts: 1,046
    edited November 2021

    I'd tweak her add-ons. Some are just downright detrimental or useless, like Spasmodic Breath, Campbell's Last Breath, Bad Man's Last Breath, Matchbox, her 3 meme bloodpoint add-ons, and the awful yellows that add like 0.2 seconds to the chain blink window. A few are also bustedly strong and should be weakened - the Range add-ons in particular should have a heftier downside instead of increased blink charging time, I think. Blink range is incredibly powerful and the current downside isn't noticeable. The blink recharge add-ons are incredibly good but I don't think they need nerfing - they're just one of her best add-on types, like movement speed on Twins or Blight.

    In terms of basekit, I don't think she actually needs any changes. Yeah, she's the strongest killer in the game and a master Nurse can make her look busted, but she does have unique and mostly meaningful counterplay and a massive skill curve. It's also good to have at least one killer like Nurse that plays so drastically different than every other killer, I think, instead of giving her some Freddy-style rework where she's 4.4m/s but her blinks can't go through walls, or something.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    I would leave her as she is now.

    If anything take back 3blink add on change, she didnt need it

  • BadLooperQ
    BadLooperQ Member Posts: 277

    Show a big but not intrusive smoke effect where she'll land.

  • RenRen
    RenRen Member Posts: 1,443

    Besides addons I wouldn't.

  • Alphasoul05
    Alphasoul05 Member Posts: 601
    edited November 2021

    Fix the bugs she has had for 5 years and make her green/yellow CD addons basekit., nerf her purple range in compensation.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I don't know. Nurse is and has always been one of the hardest things to balance.

    I suppose I'd start by fixing her bugs, because no Killer should be that buggy. Even if she's powerful.

  • Acromio
    Acromio Member Posts: 1,737

    Revert her back to her release self.

  • BradQuackson
    BradQuackson Member Posts: 385

    As someone whos played nurse since 2016 on her release day she is quite near unplayable on certain maps, but if we take those maps out of consideration some of her addons are really broken, such as I can't believe they let the third blink through LMAOOOO!

  • Phasmamain
    Phasmamain Member Posts: 11,534

    My heart says delete but I think reworking her would be fair. Her power is far too strong right now

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I know you miss old DbD, and with a not of things I agree with you on, but that version of Nurse was undeniably unhealthy for the game. Nurse is already the strongest killer in the game, she doesn't need to be able to have five blinks. She doesn't.

    Some things are left better changed.

  • landromat
    landromat Member Posts: 2,193

    115% ms 1 blink and 20-30 sec cooldown

  • deckyr
    deckyr Member Posts: 799

    i'd just make her blink slower when she's going through something so that objects in the world actually affect her a little. nothing crazy, but dropping a pallet should buy you time against a killer, not cost you time.

  • psionic
    psionic Member Posts: 670

    Personally, I wouldn't change, because she's the only thing that keeps me playing the game and even though she's overpower she's a challenging killer that I always find room to improve my gameplay. I'd rather she be the way she is.

  • RaSavage42
    RaSavage42 Member Posts: 5,566

    I'd fix her bugs... nothing else

  • BradQuackson
    BradQuackson Member Posts: 385

    or if a pallet is a last resort you should know its a complete 50/50 and you can buy a ######### load of time vs a nurse

  • M1MASTER
    M1MASTER Member Posts: 352

    I'd remove the blink recharge mechanic, and not because she's weak with that, but i'm just not a fan of making things clunky and slapping cooldown mechanics.

    It's kind of silly game design to be stunned every time you use your power and then having to wait another cooldown. Doesn't matter how strong the power, it's just not really fun gameplay.

    Being forced to use certain add-ons to help with that basically makes the her more boring to play.

  • Dwigtht
    Dwigtht Member Posts: 462

    I think Nurse is good. Steep learning curve, but does not take too much time to get adjusted to that "muscle memory".

    Many survivors just don't know how to play against her and that makes her a really good killer right now. But, there are ways to be unpredictable and loop nurse for 3 gens. I've seen some of those survivors.

    The only boring part is her addons. Many of her addons are just useless:

    "Campbell's Last Breath" (Immediately Blink at half-charge in the direction The Nurse is facing after reappearing from a fully charged Blink.)

    "Jenner's Last Breath" (Immediately Blink back to the previous location.)

    "Spasmodic Breath" (Increases the Movement speed of The Nurse to 4.6 m/s.

    Disables Spencer's Last Breath.)

    "Dull Bracelet" (Grants 100 % bonus Bloodpoints for Precise Blink Score Events.

    Reduces the maximum range of the Blink by -4 metres.)

  • GeneralV
    GeneralV Member Posts: 11,715

    If it has old, my friend, GeneralV is sold.

    There are a few exceptions to this rule.

    But Nurse is not one of them.

  • Labrac
    Labrac Applicant Posts: 1,285

    Fix her bugs (M1 bug, blink bug).

    Make Blink attacks not count as basic attacks, so she doesn't get to use exposed perks which are downright broken on her.

    Make recharge addons not stack.

    Nerf range addons, these are downright broken as well.

    Basekit wise she's fine.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    I'd only change The Nurse if they made an alt event mode(Lets just call it Blighted Nightmare mode for Halloween) where she's at her old FULL POWER(7 blinks + faster/longer blinks with the option to see the blink location).

    However she'd be against survivors who have all perks(With several being empowered) unlocked for that mode and all items/add-ons for free.

    Just leave poor Sally alone for the main mode. She is fine as is minus the bugs.

  • glitchboi
    glitchboi Member Posts: 6,023
    edited November 2021

    I remember how nuts the 5 blink Nurse was. Glad that Nurse is gone but it's still interesting to look back at how broken she was. I think it's better for that Nurse to stay in the grave, though.

  • glitchboi
    glitchboi Member Posts: 6,023

    30 seconds might be too long in my opinion. Maybe 10-15 seconds would be fine.

    I'd also give her a secondary ability in that case but I'm not sure what I'd give her. Maybe something mobility-related, since changing her like that would remove her mobility.

  • GeneralV
    GeneralV Member Posts: 11,715
  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618
    edited November 2021

    fix bugs, remove cooldown, re-work addons

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Id fix her bugs and thats it.

  • Shroompy
    Shroompy Member Posts: 6,806

    I think some how making her more like Pinhead, where she stays in place but throws out a projectile, maybe an image of herself forward to hit survivors

    And then she'd have an ability similar to Main Event, where for X amount of seconds she's the Nurse we know and... love?

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,019

    Nerf her recharge addons.

    Other than that I wouldn’t do anything to her.

  • SunsetSherbet
    SunsetSherbet Member Posts: 1,607

    I don't think any killer needs any sort of nerf. She's fine as is. Any sort of change to her core gameplay idea may as well just delete her.

  • Rougual
    Rougual Member Posts: 526

    1.2 mps move speed and remove her power.

  • SonicOffline
    SonicOffline Member Posts: 918

    I'd let her see out of the fatigue but not let her see auras and reduced scratch mark visibility as a trade off. The current animation is just annoying. Also deep dive on reworking all her add ons. Right now the only ones that don't actually suck are the 3 blink, the CD reduction and the distance buffs. The other like 20 all suck, between being actually useless and actually nerfing her.

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    you're gonna have to pm sluzzy this question my man

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    I'd keep her as is. There's no point in nerfing her, she's one of the only 2 Killers that can compete with a good SWF

  • my_name_jeff_69
    my_name_jeff_69 Member Posts: 95

    I'd fix the blink bugs and rework her worst addons, other than that, she's a fine balanced killer, high skill ceiling, high reward. She's the peak of killer design. Well, her and Blight.