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What if Doom?
Foreword: Since the developers are adding characters from other games, why not? There is one horror game that is DLC worthy and forgotten (not flawless).
Survivor: Marine
Perks: Combat concentration: You were born to get out of trouble. After you blind the killer. Your crack marks are hidden for 5/6/7 seconds.
Knee-deep in the dead: Your previous combat experience on Mars is making itself felt, now you can fully use it.
For each survivor killed, you receive a token. Maximum 3. If you have accumulated 3 tokens, then the knee-deep perk in the dead is activated. You gain the ability to heal at 50% of your normal first aid kit, your pain sounds are muted by 55/65/75%, and you gain a haste effect that increases your movement speed by 6/8/10% for 30 seconds
(The perk is activated only if you are the last survivor in the team)
Soul Cube: When you fully use the first aid kit, you get a token (maximum 3). After you are injured, the Soul Cube perk is activated. In 40/35/30 seconds, you will transition from a wounded state to a healthy one. (Increases to become an object of obsession)
The killer: Hell Knight
Active ability: Infernal swoop
The blood of your victims gives you strength.
By pressing "Ctrl", the Hell Knight prepares to dash. When you press LMB while holding down the Ctrl button, the Hell Knight will dash
(8 meters)
(If you miss with a jerk, then you will get, oddly enough, a stun) Plasma: When RMB is pressed, the Hell Knight charges a plasma blast in his hand (which flies at the speed of a clown's bottle and in a similar trajectory). If the plasma beam hits the survivor, the survivor will receive the effect of injury.
At the beginning, 2 plasma tokens are available. cooldown of 1 token is 3 seconds, 2 tokens - 6 seconds
Perks:
(HeX) Infernal Spawn: You can sense their fear ... If the survivor fails a reaction check. The aura of the survivor is revealed to you for (5/4/3 seconds from the level of the perk) and the effect of "Stealth" is given for 15 seconds. The survivor will be subject to the effect of fatigue for 5 seconds. In this case, the survivor receives a notification of corruption. This effect does not stack if some survivors in turn fail a reaction check. You have to wait exactly 15 seconds to get the Stealth effect again
Bloodbath: For each survivor killed or sacrificed, you receive a token, max 3.
1 token - slowing down repairs by 7/9/11%
2 token - slowing healing by 6/8/10%
3 token - the effect of bleeding is applied to the chewed one and his aura is revealed to you for 4 seconds
Desired prey: Your desire to get an object of obsession fills you with strength.
For each hanging of the object obsession you get a token that increases your movement speed by 1% (Max 5 tokens) The one who removes the object of obsession will become the object of obsession himself. Tokens are spent for each hanging of someone who is not your object of obsession.
if someone was within a radius of 8/12 / 16m from the hanged man. Then his aura will be visible for 3 seconds.
If you have read to here, then you are great, and you might have been interested in reading this.
I did not write anything about add-ons, since it was not particularly interesting to me.