This is supposed to be a survival horror game? how would you make it not?
Seems more like a game of glorified tag. But I'm curious to know what changes y'all think might make the game more 'horrifying.' (without concerning alienating the playerbase or getting banned or w/e.)
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Its been said but powerful, unpredictable killers and the threat of quick elimination make the game scary. Lack of information is also essential to this.
In addition to some of the things already suggested, I'd say killer terror radius should be suppressed until the first chase on all killers. Really ramp up the early game surprise and tension.
Problem is people get pissy when they get eliminated early but its that very threat that makes the game scary. It is survival horror after all.
It kinda amazes me that folks sign up to play an elimination game and then get upset when they are eliminated. Every time they improve on survivability and cut back on killer unpredictability the horror element of the game gets diluted into a very predictable consistent game of loop tag and that's just not scary.
Balance and counterplay are the two buzz terms that kill the fear factor. Things are scary because they are surprising and the odds are stacked against you, the more you even the odds and increase the predictability the less scary it is.
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Leaving boon totems un nerfed…
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Yeah, I think going back to the old HUD (which gave survivors less info) would restore some scariness into the game. But newer players would hate that. I agree that maps should also be darker. (Coldwind and Crotus specifically.)
Survivors could also get a special "game over" screen when they lose. Instead of the same running animation, we could be shown a still image of the Entity feeding on the survivor. Or we could only hear the survivor's screams while our imagination does the rest. (What we don't see is scarier than what we do.)
The gameplay itself shouldn't be too hindering for survivors (like the above poster said), but some changes in the graphics and content would give DBD a nice extra dose of horror.
Any game's scariness will fade if you play it enough, so I guess in the long run, it doesn't matter. But I'd still like DBD to play up the horror aspects.
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We need to accept that DBD is a horror comedy
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