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Hit validation is what???

If there is hit validation why do I hit someone, watch the blood, hear them scream and then get the speed burst off into the night unhurt? Shouldnt hit validation terminate all that confusion or am I just simply ignorant and missing something?

Comments

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,821

    The game provides instant feedback from the day's of P2P connection. Removing the blood and scream would require everyone's games to be paused while the service decided.

    Also if they dash forwards, it's because they used Dead Hard.

  • Dino7281
    Dino7281 Member Posts: 3,294

    Game gives you feedback from your POV. You see blood etc., but actual hit is decided by server.

    Issue is that if everything was decided by server, then your feedback like sound etc., would be delayed and it might be kinda weird to play with that.

    I think this wrong feedback is big issue, but I don't think they are able to fix it.

  • DarrellM74
    DarrellM74 Member Posts: 64

    No, dead hard is a short dash, this is the speed burst when you get hit, I am fairly aware what dead hard looks like, or at least I thought I did until this madness...lol

  • Bran
    Bran Member Posts: 2,096

    It does it's job "apparently", but it can't eliminate that visual (bug?). You shouldn't be penalized for it though.

    Besides that we all know hit validation is just in place to let survivors who use pallets and dead hard too late get away with their poor timing 😔.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    You know, it just puts powers on cooldown because the server decided that hit never happened. So radical.

  • botrax
    botrax Member Posts: 633

    Hit validation favor survivor because they are beind by 1 sec compare to the killer that why you see you hit the survivor but for the survivor he use dead hard before he could receive the hit so they have the priority

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,821

    I mean, when the killer is VPNing on 350 ping and then they can no longer hit you through a pallet and around a corner while being 30m behind you, I wouldn't say it's only there for low-skilled players.