NOED isn't rewarding poor gameplay from Killers, stop complain, do bones!
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Well, yes, not everyone is against it of course. Though, I've heard plenty of killers explicitly stating they refuse to run it. Many of those on these very forums.
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Your counter argument: you hate old ds? Bring a whole other killer. And you think thats a good logical argument? Really?
No, I don't. That's exactly the point.
Just to clarify, you actually believe, that to argue against bringing a perk. Against noed. When killers are supposed to be the power role. In an asymmetrical horror game. Is the same as bring a killer to counter an offensive weapon. That gave survivors 60 seconds of do what i want. Which is almost equal to the star in mario. Is a good logical counter argument?
Trying to argue anything about a 'power role' is completely useless when that term is entirely undefined. I see it thrown around a lot on the forums, but most people seem to think that it means that the killer should just have the odds stacked in their favour, IE: They should be OP.
And yes, bringing a perk or bringing a killer is the same -principle-: It's restricting build variety and personal choice to band-aid bad design.
Yes, you can do totems without perks and maps. But you could also circumvent old DS by slugging or avoiding.
'That's so inefficient though!'
So's trying to do five totems without intel perks.
ALSO
Whether totems have been made or not. It doesn't matter if all 5 or only 1 totem is left
This also states, bluntly, that the 'counter' of doing bones is at least 80% bull.
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I'm one of them. I will never use NOED. It feels cheap and very unfair to solo players.
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The odds of you playing against Solo Q survivors versus playing against a good SWF is extremely high.
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absl. true !
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Yes, because the problem with solo q is definitely not knowing the map, the issue is def not knowing how many totems have been done if any.... smart
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