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Killer Concept : The Ancient Fear (licensed killer from League of Legends)

chos57190
chos57190 Member Posts: 7
edited April 2022 in Creations

Name - Fiddlesticks

Alias - The Ancient Fear, The Scarecrow

Gender - ???

Realm - X

Base Stats - HEIGHT : Tall, TERROR RADIUS : 40m, BASE SPEED : 4.2m/s

Lore - Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known as Fiddlesticks stalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe, the haggard, makeshift creature reaps fear itself, shattering the minds of those unlucky enough to survive in its wake. Beware the sounding of the crow, or the whispering of the shape that appears almost human… Fiddlesticks has returned. ~Copied from LoL Universe - Fiddlesticks Story

Overview - The Ancient Fear is a killer focused on using its terror to pressure and disturb survivors. Using its power, Harmless Scarecrow, it can make survivors paranoid by mimicking its Terror Radius and strike unwary survivors.

Its perks, Hex : Invading Dread, Scourge Hook : Ancient Hook and Demon's Playground enables it to maximize the effectiveness of its Terror Radius while robbing survivors of opportunities to escape the trial.

Weapon : Fiddlesticks' Scythe

Power : Harmless Scarecrow

By pressing the Power Button, the Ancient Fear can place a Scarecrow on its location (works similarly to other placeables of other killers - which means they can't be placed in direct proximity to important objects). The scarecrows emit a Terror Radius as if the Ancient Fear was there, at a reduced range (24m). Any add-ons or Perks that uses Terror Radius also applies to the Scarecrows, regardless of their distance from the Ancient Fear. Whenever a Survivor approaches within 6 meters of a Scarecrow, Killer Instinct activates, alerting you. Up to 5 Scarecrows can be active at a given time.

It takes 2.5 seconds to place a Scarecrow.

The Survivors may take time to destroy these Scarecrows. Destroying a Scarecrow takes the same amount of time as cleansing Totems.

Crowstorm :

By pressing the Ability Button while holding the cursor on a Scarecrow, the Ancient Fear can teleport to that Scarecrow, injuring all Survivors within the Scarecrow's Terror Radius. This cannot put Survivors into dying state. When Crowstorm is being charged, the Scarecrow will emit an eerie sound that can be heard by Survivors. Crowstorm cannot be used on Scarecrows that are in the process of being destroyed. Survivors cannot destroy Scarecrows that are targeted by Crowstorm.

Crowstorm has a base cooldown of 45 seconds. Crowstorm has a base activation time of 3.5 seconds.

Perks :

Hex : Invading Dread (Level 30) :

You know how to strike fear into Survivors. You also know how to play with their fear.

While the Hex Totem is active, gain the following effects.

  • Survivors do not benefit from Great Skill Checks.
  • Survivors' Perks that activate when they make Great Skill Checks are all negated.
  • When Survivors fail a Skill Check, they will scream, revealing their aura for 1/1.5/2 seconds. Penalty for failed Skill Checks are increased by 100/150/200%.

This perk is activated as long as the Hex Totem is not cleansed.

Scourge Hook : Ancient Hook (Level 35) :

Your presence is older than the Entity itself. You will bring your own gadgets to this Trial.

At the start of the Trial, 4 random hooks are changed to Scourge Hooks. They gain the following effects.

  • Hook progress is slowed by 100/75/50%.
  • Any Survivor Perks that activate when : a Survivor is hooked / unhooking another Survivor / a Survivor is unhooked will not activate.
  • Any Killer Perks that activate when hooking a Survivor will not activate.
  • Ancient Hooks cannot be sabotaged.

Demon's Playground (Level 40) :

The more they suffer, the merrier it gets for you. Your body pulsates with joy.

Whenever you down a Survivor, gain one stack of Demon's Playground. Each stack increases the speed of picking up a Survivor in dying state / hooking a Survivor / recovering from successful basic attacks when putting a Survivor in dying state by 15/20/25%.

Add-Ons :

BROWN :

Rotting Thread - Rotten part of the scarecrow bodies. Decreases the time it takes to activate Crowstorm by 0.5 seconds.

Burnt Metal Scrap - What seems to be a part of the Ancient Fear's somewhat metallic body. Increases the time it takes for the Survivors to destroy Harmless Scarecrows by 0.5 seconds.

Dried Grains - Desiccated grains found near the Ancient Fear's scarecrows. Decreases the time it takes to place Harmless Scarecrows by 0.5 seconds.

Otherworldly Remains - Unidentifiable materials that follow the Ancient Fear's trails. Crowstorm no longer injures Survivors. Gain double Bloodpoints in Deviousness category.

YELLOW :

Fragile Sinew - A worn-out string of sinew that probably used to belong to a creature, that has now become a part of the Ancient Fear's body. Decreases the time it takes to activate Crowstorm by 0.75 seconds.

Scratched Metal Scrap - What seems to be a part of the Ancient Fear's somewhat metallic body, covered in scratches. Increases the time it takes for the Survivors to destroy Harmless Scarecrows by 0.75 seconds.

Weird Grains - Oddly shaped grains found in the Ancient Fear's trails. Decreases the time it takes to place Harmless Scarecrows by 1 second.

Sinister Piece of Cloth - A piece of fabric torn apart from the scarecrows. It has a weird feeling to it. Reduce Crowstorm cooldown by 5 seconds.

Shattered Teeth - Pieces of the Ancient Fear's teeth. Increases the Terror Radius of Harmless Scarecrows by 8 meters.

GREEN :

Sturdy Sinew - A worn-out string of sinew that probably used to belong to a creature, that has now become a part of the Ancient Fear's body. Decreases the time it takes to activate Crowstorm by 1 second.

Sharp Metal Scrap - What seems to be a part of the Ancient Fear's somewhat metallic body, sharply polished. Increases the time it takes for the Survivors to destroy Harmless Scarecrows by 1 second.

Spiky Grains - Sharply shaped grains found in the Ancient Fear's trails. Decreases the time it takes to place Harmless Scarecrows by 1.5 seconds.

Otherworldly Fabric - A piece of fabric torn apart from the scarecrows. It has a strange, sickening feeling to it. Reduce Crowstorm cooldown by 10 seconds.

Sharp Teeth - One of the Ancient Fear's teeth. Increases the Terror Radius of Harmless Scarecrows by 16 meters.

PURPLE :

Unbreakable Sinew - A strong string of sinew that used to belong a giant creature. Decreases the time it takes to activate Crowstorm by 2.5 seconds.

Victim's Helmet - A helmet of a soldier that disappeared in the woods one night. Survivors that interact with Harmless Scarecrows have their auras revealed for 5 seconds.

Scythe Part - A sharp part of the scythe yielded by the Ancient Fear. Injured Survivors within the Terror Radius of Harmless Scarecrows suffer Broken.

Bloody Cowl - A cowl covered in blood, that used to belong to the Ancient Fear's victim. Decreases your Terror Radius by 24 meters. Increases the Terror Radius of Harmless Scarecrows by 24 meters.

IRIDESCENT :

Iridescent Scarecrow Mask - The capital parts of the Ancient Fear's scarecrows. Reduce the number of available Harmless Scarecrows to 1. Survivors within the Terror Radius of Harmless Scarecrows suffer Exposed.

Ripped Vocal Chord - Vocal chord that used to belong to the Ancient Fear's victims, used by the Ancient Fear to impersonate others. Harmless Scarecrows do not emit Terror Radius anymore. You gain Undetectable while within 24 meters of Harmless Scarecrows.

Post edited by chos57190 on