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Game is Unplayable with Noed

coolmacc
coolmacc Member Posts: 70
edited November 2021 in General Discussions

Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

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Comments

  • BenZ0
    BenZ0 Member Posts: 4,125

    survivor que are getting longer what? How do you do that? Did you rub a lantern?

  • coolmacc
    coolmacc Member Posts: 70

    The killers I’m going against are having no problem winning survivor queues are gonna get longer hopefully you’re not complaining about boons if you’re telling people to do bones

  • coolmacc
    coolmacc Member Posts: 70

    4 totems down we know where last one is we pop last gen and he down the guy looping I go to cleanse he goes to patrol his totem slugs me my friend tries to cleanse can’t get it either gets slugged last guy opens gate leaves where as all 4 of us could have easily gotten out had it not been for crutch 1 shot kill perk

  • Slaughterhouse3
    Slaughterhouse3 Member Posts: 902

    I agree! Nerf NOED, and no way out also. Gen regression perks should go too.

  • Pulsar
    Pulsar Member Posts: 20,904

    NOED does need changes.

  • Pulsar
    Pulsar Member Posts: 20,904

    I get 5 minute Survivor queues and 20 minute Killer queues.

  • Pulsar
    Pulsar Member Posts: 20,904
    edited November 2021

    Or I play with Crossplay off.

    I usually play at around 10 PM. Survivor queues sometimes are instant, sometimes way longer. Killer queues are sometimes as short as 10 minutes, my record since MMR went live is over 2 hours, that was at 4 AM though. Average is around 15-20 minutes from 10 PM onwards.

    Appreciate the vote of confidence tho.

  • Waterfall
    Waterfall Member Posts: 202

    I didn’t say survivor queues are long and killer queues are short. I simply noticed that OP said with NOED survivor queues are getting longer it should be killer queues are getting longer since OP is insinuating NOED is causing survivors to not play.

  • xxshyguyxx
    xxshyguyxx Member Posts: 312

    This is bait. No doubt. I run NOED with several killers now as a perma build bc of free heal boons. I started salivating when boons came out bc that meant survivor no do bones now.

    (Cue) (enter) (NOED)


    you get free fast heals, damaging my no heal builds, and hit and run Bing bong boy, I compensate by free down at exit.

  • ChiSoxFan11
    ChiSoxFan11 Member Posts: 1,093

    I'd heard that crossplay off affects queue times, but that's pretty dramatic. I wouldn't have guessed there would be that big of a disparity. Waiting that long for a game on either end is longer than I'd want to do.

    I'm on console but with crossplay on. Killer queues for me are virtually instantaneous anytime between around 5:30 PM CT NA region through around 2-3 AM. I've started keeping track of personal stats for my games as part of my own analysis, and queue times for survivor for me is averaging around 4-5 minutes in those same times. During the early morning and the day, survivors queues are usually quicker than killer, however. I've heard it's different on the EU servers, though.

  • xxshyguyxx
    xxshyguyxx Member Posts: 312

    This is true. Same here. Although killer late is mostly swf sweat matches. During the day, you may wait a little longer but I tend to have more fun as the survivors are newer or more relaxed and games last longer than 5 minutes. Kinda nice.

  • Pulsar
    Pulsar Member Posts: 20,904

    I really have no idea what the difference is. I had Crossplay on once when it was first implemented, it's been off forever.

    I'm in EST, maybe MMR has something to do with it, idk.

  • ChiSoxFan11
    ChiSoxFan11 Member Posts: 1,093

    Before crossplay was a thing, I remember survivor queue times were longer than they were now. I remember timing with my stopwatch and getting 10+ minute waits to get into a match during peak hours. Killer rounds were still pretty instantaneous. Since crossplay came into existence, it would seem that killers on console may have left crossplay off, leading to lengthier waits there while more survivors turned it on, lowering queue times there.

    All this is pure speculation, obviously. 🤔

  • GoshJosh
    GoshJosh Member Posts: 4,992
    edited November 2021

    If you love facing it in the base game, you’d thoroughly enjoy it on mobile right now. It’s bugged that it doesn’t even reveal it’s in play when the killer gets a hit in the end game, after yesterday’s update. Someone else said even if you cleanse it that it doesn’t go away. Rewarding bad killers even more.

    Post edited by GoshJosh on
  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Laughs in Autohaven and Ormond

  • lauraa
    lauraa Member Posts: 3,195

    Games unplayable without NOED. Survivors aren't interested in chases, only doing objectives so I just give them an extra one :)

    OP, would you prefer that I run 4 slowdown perks? Is that not boring to you?

    I want chases and interactions, if others dont want to give that to me then they're going to get a grumpy Nemesis bee lining whatever Exit Gate they tried to open.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    I hate NOED as much as the next person who cleanses four totems and then dies to it anyway, but I've seen NOED multiple times today alone and each time it only got the killer one kill and three escapes. You know why? Because we leave the person to die. Sorry, yeah, it sucks to be the one to die, but that's the smart play.

    Rarely am I able to cleanse NOED after it's up. Usually, if I do, it's because I was cleansing a dull totem as the last gen popped.

  • lovemeplz
    lovemeplz Member Posts: 84

    How can this be i play between 12pm to 2pm and i play around 1am to 4am and my queue time are the same for both side killer instant survivor 2 to 10 minute. I play near montreal so i think i have the same hour as NY. Btw i play crossplay off but im on pc

  • Massquwatt
    Massquwatt Member Posts: 444

    I wouldn't say the game is unplayable with NOED. Is it annoying? Sure but I got my own strategies when playing against it. If I'm the first to get down with it? I'll sacrifice myself on the hook so nobody gets the stupid idea of coming to save me and have that snowball. If somebody elses get downed first? I'm just yeeting on out of the match because unless I know where it is straight away I'm not even going to bother sticking around lmao

  • pseudechis
    pseudechis Member Posts: 3,904

    I fail to see how this is unplayable?

    You guys got to the endgame before NOED even became a factor in the game, basically you played a full game, completed all the gens and then died to NOED at the end. If you play 80-90% of match content then die (death is also match content) the game was hardly "unplayable".

    Fewer survivors means faster survivor queues, so yeah...

    SBMM is the problem, because previously your emblem and as such rank, would not be heavily impacted by NOED. This is because you would get credit for other stuff you did besides escaping.

    If escape is the only thing that dictates success then NOED is problematic for the SBMM system because it can get kills that probably would have been escapes in the endgame.

    THIS IS A SBMM PROBLEM NOT A NOED PROBLEM <- in caps for stressing the point.

    NOED is mostly fine and outside of poorly thought out SBMM system, its a good perk that doesn't need change.

    The solution to your post is, cleanse totems, play cautiously if its in play, hunt for it or escape and don't expect to escape until you are out the door. Anything can still happen in game.

    Or change the thread title to "waaah I expected to escape and didn't get to due to NOED! NERF it waaah!" <- I think this a is a more honest title. (This is a flippant remark for nothing but comedic effect please don't take it personally)

  • crowbarman
    crowbarman Member Posts: 499

    Such a joke. Once one person went down did the rest of you look for the now-lit totem? I guess not.

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657

    Yes they did and then try to cleanse it as he's patrolling it and slugging. What an idiot killer

  • GannTM
    GannTM Member Posts: 10,893

    Again another reason I respect Sluzzy. Their baits are actually worth reading.

  • Brimp
    Brimp Member Posts: 3,051

    I think you miss-typed your title... "Game is unplayable with how strong survivors are"

  • SkerpiTwitch
    SkerpiTwitch Member Posts: 327

    I have the same feeling about deadhard

  • SkerpiTwitch
    SkerpiTwitch Member Posts: 327

    Noed is the best perk in the game btw. It counters 4 healtstates at once! Lemme explain.

    1 healthstate

    second healthstate

    deadhard rollback

    actual downing.



    Ppl would be stupid not to bring noed every game.

  • Emeal
    Emeal Member Posts: 5,273

    The Perk Small game allows you to count the totems.

  • WesCravenFan
    WesCravenFan Member Posts: 2,638

    So the game is unplayable with NOED...


    ... except for the part that you played a whole game with all 5 generators done before NOED even activates?