The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

My Favourite Twins Build for The Game Map

Generally a build i like to use to let off steam and have some fun, probably more fun for survivors in general when it comes to usual Twins reputation i guess but regardless really fun matches with this setup.

Iridescent Pin - Anyone who crushes Victor becomes Exposed for 30 seconds. How i use Victor on the Game map is simply park him in some popular doorway or in the middle of both floors to proc killer instinct or to force a crush. (Bathroom Gen is a good example of a doorway for Victor in the early game).

Silencing Cloth - Charlotte gains undetectable for 20 seconds whenever she switches. Plenty of time to use this on the Game map and a lot of free hits to proc Blood Favour and potential jump scares.

First perk: Hex:Blood Favour - Blocking pallets on two floors within 32m radius is pretty much a necessity on the Game map, and it's funny to see survivors panic when they notice.

Second Perk: Hex:Ruin - Seeing how most totems on the Game map are pretty well placed, you will get a lot of value from this and it'll allow you to use your undectable more.

Third Perk: Here you have a choice, Hex:Undying to prolong either your Ruin or Blood Favour, or Thrill of the Hunt to delay Boons as much as possible.

Fourth Perk: No Way Out or Thrilling Tremors - Depends what you want more, delay endgame with the amount of hooks you'll get or steady gen information when you pick someone up with your downs.


Yes i know majority are hexes, but on this map you'd get decent value in comparison to other maps. Obviously the Game map works best for this, but Midwitch is a good second contender, just a shame Hawkins is gone now haha.