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New chapter idea "The gates painted black"
In this chapter the Grim reaper joins in the mix along
Killer- The Calling
Terror radius 32
Height -tall
Speed- average
Reach longer -(Spirit Range)
No Lunge movement
Perks and Powers
"Keen eye"
You and the entity have one thing in common you keep your enemies close and your victims closer
When a survivor performs a rush action all gens pallets and vaults are blocked in a 15/20/25meter radius for 15 seconds
With a cooldown of 80
"Go on and play i'll be waiting"
"Lost in Time"
You have a hard time remembering where you placed things
Whenever a chest is open switch out the item to the lowest rarity moving the highest rarity item to a different chest
Survivors carrying a purple item or purple and higher add on for a tool consume 10/20/30% faster
"Now where did I put my scythe"
"Hex My Reflection"
You wait you watch you play along
Survivors in your radius will hear double the noise directly near them of any action you do if they are in 40 meters of your radius
Lockers within 15/30/45 meters of the original locker you search open as well revealing survivors if found inside one for 5 seconds
Pallets after destroyed will break other pallets if already thrown downed within 10/14/18 meters
Power Tend The Heard
Draw your scythe high into the air after 8 seconds move 20% slower during this. charging your meter releasing it will cause The Calling to swing forth.
Tend the heard can be used on standing pallets to destroy them completely but doing so causes The Calling to get stuck for 15 additional seconds
Tend the Heard if used on a wall or thrown pallet breams it at 60% speed
Tend the Heard on a survivor brings them to a Cripple effect for 25 seconds as well as injuring them into the next state
[Cripple effect survivors move 40% slower and grunt 30% louder granting a bleed out timer of applied amount
Activates during chases and out]
Special ability Ounce of Death
Ounce of death is available after hitting survivors with 4 Tend the Heard you have 25 seconds to activate it once ready
Increase your speed by 40% keeping your hand out running into a survivor does a grab animation by the neck picking them up
Picked up survivors with Ounce of death allows you to use them to break pallets and breakable walls until into the next state
Forcing a picked up survivor into breaking something injures them and applying the mangled affect for 30 seconds
Ounce of death lasts 15 seconds if picking someone up before releasing them stunning you for 3 seconds
If a survivor gets down during this automatically toss them onto your shoulder