Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

All hexes should get the Plaything protection

Plaything introduced this great feature where the Entity protects the hex for 90 seconds from other survivors cleansing it.

I suggest that all hexes would benefit from this feature, a 90 second protection from the Entity to ensure at least that much value from the hex, to prevent instant spawn and cleansing at the start of the match.

Comments

  • JPLongstreet
    JPLongstreet Member Posts: 7,141
    edited November 2021

    If Undying didn't exist i would say make a perk that does this.

    It's almost like trying to lessen the risky part of running a Hex, but not have to run another perk to do so.

    But to play devil's advocate some, maybe have Corrupt Intervention guard Hex totems also, say at the expense of some of its duration for balance. Maybe give the killer a choice, let them pick which variant of CI to run as well.

  • Viamont
    Viamont Member Posts: 304

    Personally i tink that to protect hexes they shouldnt not be shown on the totems, basically one its chocen at random, but it doesnt have the aura, that way if survivors want to deal with hexes they will have to do bones in some way or another (destroy or bless), that would make it a secondary objective while still keeping the posibility of using boons.

    Survivors can bless, and they might get lucky and bless the one with the hex, but they might not, would make for a more engaging situation for both sides, specially since hexes most of the time se very little play unless you are lucky and a survivors doesnt spawn next to it