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If you run only one Exhaustion perk, which is it?

dugman
dugman Member Posts: 9,713

Now that Portrait of a Murder is out with a new Exhaustion perk, Overcome, I thought it would be fun to do a poll asking:

If you run only one Exhaustion perk, which one would it be?

If you run only one Exhaustion perk, which is it? 44 votes

Adrenaline (instant heal and Sprint when gens are complete)
11%
HoodiedGeneralVbm33ImBrakingBikeEve13 5 votes
Balanced Landing (less stagger and free Sprint after falling)
4%
WishIcouldmainAnniehere 2 votes
Dead Hard (instant brief invulnerability and lunge forward)
36%
TapeKnotpizzaduffyhp90[Deleted User]Dinkle_De_ERoboMojoWarcrafter4[Deleted User]HannonFilthyLegionMainglitchboiCheeseAntonGannTMDatFastBoiInk_EyeskekprodShadowNurseZFX 16 votes
Head On (stun killer as you exit a nearby locker)
9%
Boosted_DwightMazoobiHippielandromat 4 votes
Lithe (burst of speed after a vault)
11%
I_am_NeganMaxwellTransverseCasterPSPNathan13 5 votes
Overcome (extra sprint duration when damaged while Healthy)
6%
CamoRangerDBD78IlliterateGenocide 3 votes
Smash Hit (free sprint after a pallet stun)
2%
ShirtyFox 1 vote
Sprint Burst (extra speed when starting a run)
6%
TrickstaaaaaLaluziAurelle 3 votes
I never use Exhaustion perks
11%
SacrilegeGGPsycho_[Deleted User]NoOneKnowsNovaBennett_They1Them 5 votes

Comments

  • CheeseAnton
    CheeseAnton Member Posts: 882
    Dead Hard (instant brief invulnerability and lunge forward)

    In my defense For The People is a mainstay perk for me, I use Dead Hard as a way to make super unsafe saves survivable.

  • glitchboi
    glitchboi Member Posts: 6,023
    Dead Hard (instant brief invulnerability and lunge forward)

    I'm probably a hypocrite for saying this even tho I think DH is busted but... yeah, gotta use it for solo queue.

  • Trickstaaaaa
    Trickstaaaaa Member Posts: 1,269
    edited December 2021
    Sprint Burst (extra speed when starting a run)

    This is the only exhaustion perk that has a 100% viability regardless of the situations. Meaning you don't need a pre-requirement to use it, thus allowing one to escape every type of situation, such as a insta-down killer etc.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917
    Dead Hard (instant brief invulnerability and lunge forward)

    I like Lithe the most but if I am restricted to one I'll be using deadhard as its the most reliable one.

    It also saves me from being farmed to death by my teammates from time to time.

  • Hippie
    Hippie Member Posts: 1,003
    Head On (stun killer as you exit a nearby locker)

    I'm definitely a Quick and Quiet + Head On + Flashbang enthusiast. Helps me at least have some fun in solo queue while I grind out archive challenges... 😛

  • bm33
    bm33 Member Posts: 8,230
    Adrenaline (instant heal and Sprint when gens are complete)

    I used to have Adrenaline in all my builds, was wicked useful for me.

  • Aurelle
    Aurelle Member Posts: 3,611
    Sprint Burst (extra speed when starting a run)

    I prefer using either Sprint Burst or Lithe, but I use Sprint Burst more.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785
    I never use Exhaustion perks

    I find it more fun not to use them.

  • Ink_Eyes
    Ink_Eyes Member Posts: 561
    Dead Hard (instant brief invulnerability and lunge forward)

    Dead hard, but I think smash hit should be buffed, It's not surprising that not a lot of players use it because landing pallet stuns is kinda hard, plus you can kinda replace it with lithe since if you land the pallet stun you can vault the pallet, dumb tech the killer and still get a burst of speed because you vaulted the pallet back with lithe, it's been my version of ''reliable smash hit'' for some time anyway....

  • Eve13
    Eve13 Member Posts: 375
    Adrenaline (instant heal and Sprint when gens are complete)

    Adrenaline is actually the only 2nd chance perk I use. 


    DH doesn't work on console most of the time, so I've given up on it. 

  • Hoodied
    Hoodied Member Posts: 13,020
    Adrenaline (instant heal and Sprint when gens are complete)

    Personally I dislike how Dead Fart works, it doesn't feel energetic and just feels like a cheese perk


    However Adrenaline is pog

  • Anniehere
    Anniehere Member Posts: 1,264
    Balanced Landing (less stagger and free Sprint after falling)

    Saved me from the chase so many times.

  • dugman
    dugman Member Posts: 9,713

    Interesting nobody uses Smash Hit, it sounds kind of fun. 😄 It's a 4 second free 150% sprint after a stun, so you could really get a huge amount of extra distance from the killer. The stun lasts for 2 seconds, at which point you're 12 meters away already. The next 2 seconds the killer chases you at 4.6 m/s and you are still running at 6 m/s so you've gained another 2.8 m distance for a total of 14.8 m before you're basic to a normal footchase. Catching up at a relative 0.6 m/s that takes almost 25 seconds to catch back up if the survivor is just holding forward the whole time. (For comparison, if you just ran without this perk, you'd only get 8 meters away and the killer catches up in about 13 seconds, so the perk is doubling the time.)

    Of course it does require a pallet stun, so it's definitely conditional. And I seriously doubt it's the best perk out of that list. But, man, good luck catching a survivor using it if they pallet stun you and run straight away!

  • Nathan13
    Nathan13 Member Posts: 6,707
    Lithe (burst of speed after a vault)

    I stick with Lithe.

  • DBD78
    DBD78 Member Posts: 3,464
    Overcome (extra sprint duration when damaged while Healthy)

    So far with Iron Will and Luck break plus medkit with 2 heals I have escaped as solo survivor so many times without being hooked. It's so easy to disappear and heal with this perk. If all four survivors used this and killer is not Bubba..game over 😀