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The Necromancer Killer

NMCKE
NMCKE Member Posts: 8,243
edited November 2018 in Creations

“I was walking with a fog traveler, quietly making sure that we was going unheard. It was a calm night where the moon was the brightest, showing us our way through this realm. Then, suddenly, I heard something. It sounded like a animal, a creature waiting to pounce us. I quickly hid behind a wall as I was so brutally taught to and held my breath. My partner was left behind, just to stare at a half human, half creature monstrosity. I decided that it was best to look away and hope for the best.” -Unknown (Potentially Benedict Baker)


The Necromancer: Stats

Weapon: Corrupted Staff

Ethnicity: African

Gender: (Unknown; Potentially Female)

Terror Radius: 40 meters

Movement Speed: 4.6m/s ~115%

Lunge: Normal


The Necromancer’s Power: Dark Magic


Years of performing magic tricks and with the aid of the Entity’s dark magic allowed you to transform one's physical appearance. You can transform survivors into goats, limiting their capabilities and cause disruption between other survivors. Charge your weapon and release a dark magic cloud in the direction that you are facing. Instantly goatify survivors who are hit by the dark magic cloud’s area of effect and transform them into a goat.


Goatified Survivors

  • Take on the physical appearance of a goat.

  • Goatified survivors cannot interact with anything besides vaulting windows, vaulting pallets, and jumping in the hatch.

  • Goatified survivors suffer from the exposed status effect.

  • Goatified survivors gain a 15% haste status effect.

  • Survivors will see the auras of glass orbs in the trial.

  • Goatified survivors must break 5 randomly placed glass orbs around the trial to transform back to their original form (Add-ons can increase the number of orbs required).

You can only goatify one survivor at a time, hitting two survivors with the dark magic cloud will affect the closest survivor in proximity to the cloud. You can only have one goatify survivor in the trial at a time (Add-ons can increase how many survivors can be goatified at a time).


Your corrupted staff can also trap chests, lockers, generators, totems, exit gate switches, and hooks by successfully corrupting the selected object with a dark magic cloud. The next time a survivor interacts with the corrupted object, it will release a bright light that blinds all survivors in its proximity for 5 seconds. Blinded survivors cannot interact with anything for the duration of the blind and suffer from the blindness status effect for 60 seconds. Only 3 objects can be trapped at a time (Add-ons can increase how many objects can be trapped at a time).


Perks: The Necromancer


Card Trick: You can read your Prey's next trick in their book. When a survivor is reading your aura or is attempting to read your aura, their aura is also revealed to you. Once the survivor stops reading your aura, you'll continue to read their aura for 3/4/5 seconds. Your aura cannot be read for a maximum range of 20/22/24 meters for every survivor alive in the trial.


Trick or Treat: You want what you deserve and you are will to take the risk for it. When performing the hook action, a random survivor will suffer from the exposed status effect for 60 seconds. The exposed survivor and a random survivor will reveal their auras to you for 3/4/5 seconds if they are closer than 24/32/40 meters from the hooked survivor. This perk has a 60 second cool down after hooking a survivor.


Hex (Exploding Surprise): You have a hex on the fear of the unknown. Whenever a survivor cleanses a dull totem or a hex totem, there is a 100% chance that the totem will explode and put the survivor into dying state. Once this hex is destroyed, all survivors will gain a 25% repair speed increase for 60/50/40 seconds.

Post edited by NMCKE on

Comments

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    card trick is situational

  • NMCKE
    NMCKE Member Posts: 8,243

    card trick is situational

    It depends since if a survivor is running "Dark Sense" "Alert" "Iridescent Stone Key add-on" "Object of Obsession", you basically get free aura reading. It just depends on the survivor's perks to be honest and there's no range requirement or cool down.
  • SolarFoxVB
    SolarFoxVB Member Posts: 90

    How would Card Trick work with Kindred? It would be pretty unfair to get free BBQ because somebody brought Kindred 3

  • NMCKE
    NMCKE Member Posts: 8,243

    How would Card Trick work with Kindred? It would be pretty unfair to get free BBQ because somebody brought Kindred 3

    Yeah, you have a point but... This only works when you are in Kindred range tho 8m and it encourages the killer to not camp and go chase some survivors. I'll say that this perk can either be OP at times or a complete bust, it's the situation mostly.
  • SolarFoxVB
    SolarFoxVB Member Posts: 90

    Then I'd say that I have to agree with alivebydeadlight with how situational it is. Only Kindred, Alert, Dark Sense, the killer key stone, and Rancor will allow this to work (it already happens with Object of Obsession, so I felt it was meaningless to mention), so that's 4 of the 107 perks in the game, and only 1 add-on. I understand that sometimes it's nice to have this situational stuff, but unless the situation actually arises, a perk slot is wasted, like with Calm Spirit.

  • NMCKE
    NMCKE Member Posts: 8,243

    Then I'd say that I have to agree with alivebydeadlight with how situational it is. Only Kindred, Alert, Dark Sense, the killer key stone, and Rancor will allow this to work (it already happens with Object of Obsession, so I felt it was meaningless to mention), so that's 4 of the 107 perks in the game, and only 1 add-on. I understand that sometimes it's nice to have this situational stuff, but unless the situation actually arises, a perk slot is wasted, like with Calm Spirit.

    Eh it depends on the meta, Alert is pretty good right now, in fact I use it on my survivor so Card Trick might catch some survivors with this perk. Dark Sense is another perk but it's not as good as Alert so I wouldn't see Card Trick getting survivors with it as often. Kindred can help you see all survivors for potentially two minutes and it's not limited by a range requirement unlike BBQ. Rancor is great with Card Trick since you can possibly find your obsession and mori them. The key add-on is pretty useless so I wouldn't see Card Trick catching survivors with this add-on.

    However, I'll buff this perk to give more value to the killer and provide a secondary effect. I will highlight these new changes in italics and bold.
  • Dreamnomad
    Dreamnomad Member Posts: 3,965
    edited November 2018

    You have a really bad sense of what is balanced in this game. Trick or Treat is just an unbalanced Make Your Choice. The hex is complete bullshit. Perks shouldn't injure players. Ever. Much less randomly put them in the dying state. If you want to kill survivors then it's your job as the killer to hunt them down and kill them.

    Card Trick is stupid. Either it's a wasted perk slot or it unfairly counters survivor builds. It's like a messed up killer version of Sole Survivor. We all know how popular that perk is. The killer ability is just a knock off of Rose from Garden Warfare 2.

  • NMCKE
    NMCKE Member Posts: 8,243

    You have a really bad sense of what is balanced in this game. Trick or Treat is just an unbalanced Make Your Choice. The hex is complete bullshit. Perks shouldn't injure players. Ever. Much less randomly put them in the dying state. If you want to kill survivors then it's your job as the killer to hunt them down and kill them.

    Card Trick is stupid. Either it's a wasted perk slot or it unfairly counters survivor builds. It's like a messed up killer version of Sole Survivor. We all know how popular that perk is. The killer ability is just a knock off of Rose from Garden Warfare 2.

    Yeah, you should calm down, it's just an idea and I decided to share it with the community. If you have a problem with people sharing ideas that you don't like then I suggest that you talk to some of our amazing moderators so they can close every thread that you don't agree with, probably won't happen just to give you a heads up. :+1: