Why can survivors have an easier time but killers can't ?
This is just ridiculous how easy and less stressful it is to play survivor than it is killer. Its like the devs will go out of their way to nerf anything on the killer side just so that survivors can have an easier time playing against all the killers Im still ashamed of how they nerfed my main deathslinger ads so that survivors can have an easier time dodging his shots . Survivors should not have it this easy when it comes to stuff like this. Then survivors always wonder why us killers have to play like a bum and camp/tunnel and survivors still have the nerve to be salty about it. This is just raising my blood pressure at this point. Im not a killer or survivor main but you'll know what I'm talking about if you played both roles long enough to see it. I don't even complain about killers camping and tunneling because its a tactic to at least get a kill.
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Because they still balance around the solo q noob formula since thats what the game was originally as, 4 randoms against the killer. If they balanced around swf then it wouldn't be this stressful.
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What you don't like the new weather update? Lightning strikes every 20 seconds, causing survivors to leave no scratchmarks and heal themselves 2 health states? What do you mean that's not fun?
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They nerfed Slinger because he sucked to face. Personally I think they over did it and will hopefully tweak him so he is better to play as.
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False logic. Killers camp, tunnel and slug cause thats the cheapest way to play and makes survivor gameplay frustrating as hell. You dont do it cause survivors have it easy that would be a blatant lie.
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Because survivors are innocent little angels that need their hands held, while the killer is the one getting dragged through hell.
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Hmm I take it you must not play soloQ survivor?
I’ll give you a little glimpse. These are your teammates after a long chase, and the answer to why gens didn’t pop.
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Right, you know this as fact because you're telepathic and can easily read the killers mind and learn the intention behind their actions. It has nothing to do with how fast competent survivors can split up on gens and complete 2, sometimes 3 gens before the killer gets their first hook.
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You must play in low mmr, I assure high mmr players do not have this issue. Any one who says different, isn't high mmr.
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Try again. Red grade players do this a lot.
You realize that the immerse people are probably getting out more, which means they are getting carried by others all while their MMR goes up.
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So you will tell me that this isnt common knowledge for everyone with at least basic gamesense? Unless youre not using your killer power at all or using a setup killer, youre never gonna loose 3 nor even 2 gens before your first hook. If that happens youre just too weak as a killer player. And for setup killers its just basic knowledge to not cry about the first gens.
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Almost like once you're low MMR you're stuck there because you need your team to escape.
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"Red grade players do this a lot."
Grades are not your MMR, you can be red grade and be hot survivor garbage.
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You obviously never play killer or play killer in higher ranks. It is very common to get two gens done by the time the killer has gotten their first down. It has nothing to do with the killer being bad and all to do with large maps and strong tiles.
Heck, I only play solo and when I see the killer in the distance, coming straight towards me, all I need to do is start running in a straight line and pre-drop a pallet or two and by the time I get downed, 2 gens are done. By the time I get rescued and healed, another gen gets completed. Only time when this isn’t the case is when it’s a high mobility killer such as Blight and Hillbilly, or a killer that ends chases very fast such as Nurse.
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Camping and tunneling was a thing before these nerfs. Don't justify it. Deathslinger really needed a nerf. You couldn't tell when he was going to shot so you had 0 chance to dodge.
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- Today I had a guy getting chased, he knew before getting caught that I was still on the gem he passed a sec ago. Well he led the killer straight to me...
- Or the fact that we all wanted to repair the last gem inside a building, the guy getting chased refused to leave so we can all gang up on that last gem.
- They always want to heal me on the spot when Im unhooked...
I think solo que is paradise for killers.
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There's nothing preventing killers from running their strongest builds and add ons every game. A lot of killers complain about perks/items when they are simply choosing not to match those things.
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Grades only display the amout of time you played since the last reset. They don´t represent skill.
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Not only this but they pretend like every group they face is team oracle, and I've got news for them if they think every survivor team is op and as strong as they cry about than they're just bad at the game and need to get better, not every team is a tourney sweat squad that finishes the gens in under 4 minutes and in their mind it's totally impossible they did anything wrong, they can't accept that they get outplayed and come here to make a laundry list of excuses as to why survivors beat them and what they want nerfed.
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Yeah about that tweak thing, the next time they´ll check on him would be by late 2023. At least when you compare it to past rework schedules, that took 2 years.
So don´t get your hopes up.
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It's because BHVR wants "new" players to play their game and (Bad Word) on "hard" Killers
It was why Ruin got nerfed... Not because it was used in __% of matches
It was why Hillbilly got his nerf.... Not because he was played in __% of matches
It's why the Nurse's bugs are still present... Not because she "4k'd" in __% of matches
It's also why certain Perks were changed -Small Game- -Saboteur- -DS- (need I say anymore)
It's also why SWF is in the game
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Personally I despise him. So it won't break my heart if he stays as is. However I don't want him to suck to play simply because I don't like him.
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MMR makes newbie survivor games even harder than high mmr Killer.
I played over 20 matches as Spirit without using power and still 4k. Everyone had 3 yellow/green perk at best.
They have no one to carry them. Everyone is a weak link. The game is balanced only at middle MMR.
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What I was implying is that they often get out more, because they are less willing to take aggro. If you pip your grade goes up. If you escape out your MMR goes up.
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Fair enough
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You can escape without piping and pip without escaping.
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His aiming did need fixed but why on earth did they nerf is TR......he's a close to med range killer not a long range like huntress or Trickster......besides his whole backstory explains why his TR would be so small.
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False logic. Killers camp, tunnel and slug cause that's most optimal way to play and give you actually chance to win even against decent survivors.
There were good alternatives (3-gen,hit&run), but those got removed with CoH.
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I actually don't care about that. Just ADS nerf would be enough for me to stop playing him.
Bigger TR makes him worse killer, ADS nerf makes him clumsy and unfun to play.
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OP just said that killer is way more stressful and survivors have easy time, which is true... so what are you talking about? If you wanna talk about generic comments, I can do same for survivors. Every day I see posts about how NOED is broken and killers need nerfs... nothing new. Both sides have tons of players that just keep crying without proper reason, so don't try to act like it's killer thing...
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Yes, it’s the easy way. But playing like that they win matches they don’t deserve and end playing with people better than them, and come here crying every day
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So instead you don't do it, lose against "your skill" survivors and come "crying" anyway.
How does that work?
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He got the Pyramid Head Nerf
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Pyramid Head wasn't really bad change. He can spam his power more instead. I really wouldn't say that Pyramid Head feels bad to play...
Deathslinger got it way worse and mainly Deathslinger was never considered as good killer, B at best.
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