NOED is broken the game For the killers and helps all survivors
I was the main killer and stopped being one since the boom totems. I started playing as a survivor, 80 percent of the games if I play against a killer Who are not the top 3 (bli, nur, spi). They get 3 to 5 hooks and last they use NOED and they get 3 or 2k. All killers must think , If the developers only rely on the kills the killer has to balance the game, when using NOED we disguise games where we got 3 hooks, if the percentage of leaks starts to rise the developers I think they would do something to help the killers.
In conclusion, if you want more balance in the game, I think you should stop using NOED
Comments
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Only if they stop making three gen pop possible on your first chase. I can see why inexperienced killers want help at end game.
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That is not how the developers work though, as we know they also look at the perks performances and other aspects. There is more to it than just kills and the developers know it.
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My premade is more than 6000 thousand hours. For all the time I've been playing, 70 percent of the killers won't hit yo survivors if they're using the correct infinite loops and pallets. As a killer you get 3 to 4 chases and goodbye the gens.
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Check out the last qa, the developers said they are based on kills each assassin gets. For example the cheater was the worst killer and they helped him.
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Perks inexperienced killers don't have?
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What are you even talking about? If you actually followed the developers you would know they are data driven, but more than just kills.
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Pretty much. Also got a premade I sometime play with and everyone is relatively new to the game(200 hours) beside me. One pepega can just last 30-40 seconds in a chase by dropping pallet no looping and as long as everyone obeys the one gen each rule it's almost a guaranteed 3 gen pop every time.
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The game isnt over just because the generators popped.
Tbh, I feel way safer and more comfortable as Killer with No Way Out+ NOED than I do with Ruin+Undying or Ruin+ Pop.
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