Nurse no fatigue glitch?
I was playing some nurse yesterday, and this happened a good few times and I'm sure the survivors thought i was cheating.
Whenever I blink grabbed a survivor too late, it would cancel into an M1. So far so good.
However, when i did this on pallets or windows, the survivor would be able to go through me and and dodge the M1. However, instead of having fatigue, I would only have the missed attack animation and be right back to chase.
Comments
-
Did you hit the survivor at the very end just before your go into fatigue?
IIRC it was a bug in the game for over a year now, I assumed is fixed now. Where lunging at the very end just before you into fatigue removes it altogether. Or is this a wonky interaction with dead hard validation?
0 -
No, it was an almost instant grab, that gets validated into an M1, which did not hit the survivor but instead the window or pallet.
Doesnt seem like dead hard, since they use the dead hard later in chase.
Tho i have last second fatigue cancel happen a few times... But as blight instead. Never happened on nurse to me
0