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Dead Hard NERF or change

Ricardo170373
Ricardo170373 Member Posts: 727
edited December 2021 in General Discussions

I remember when we had a Hex: Ruin change, one of arguments for that change was: " every killer, more than 90% killers use Hex: Ruin, so we have some changes about this, for balance". So, my question is. When we'll have same modifications on Dead Hard?. EVERY GAME 4 survivors with Dead hard for distance, for pallet, for window, for avoid hit, and plus this, now we have a hit validation help. Honestly, i play survivor equal Killer and i use dead hard too, but, guys. This game is getting ridiculous, boon totem everywhere, you cant breath playing as killer, if you do that, you receive some cute tbag and toxicity. This game its becoming too much survivor side like was in 2016,2017. plus this, playing SoloQ as survivor is a joke and we need buffs or attention for this, because SWF vs SOLOQ is so much desbalanced.

Post edited by Mandy on
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