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Slug = low mmr?
Ppl told me the only way to raise mmr is hooking survs.
Hook surv = mmr raise
Escape surv = mmr drops
dc / hatch = mmr stays
So what happens if i let them bleed out?
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No idea, slugging is very little BP though and usually done for strategic value (up pressure, prevent save attempts etc)
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For killer, it will only increase on kills.
For survivor, it will only increase on escape.
Hatch is a draw for both sides.
Nothing else matters.
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Atm im learing nurse, and i slug alot. I dont care about hooks , low bp or losing tbh, just want better muscle memory. But most ppl dc or bleed out. So im kinda affraid to get matched with high mmr player rly soon.
kills = only hook kills?
Or kills = hook, bleed out, mori aswell?
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Today I found a god nurse that was playing against me and 3 other randoms and she was slugging everybody with that Bubba perk letting everyone bleed out on the ground. And she did assume that she doesn't hook people to not let her MMR Go up.
I gotta say, MMR is one of the worst things that happened in this game imo. Everyone seems to be tryharding as best as they can to get this thing up or even to not rank up so they can harass me and 3 other low mmr randoms.
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Letting people bleed out does not appear to raise MMR. There is a streamer who does 5 gen/4K bleed outs match after match, has been doing this for months, and still faces extremely low MMR survivors.
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I could be wrong, but these are the only thing that affects MMR.
Survivor:
Escape - Gain MMR
Die - Lose MMR
Killer: (hooks are irrelevant)
3-4k - Gain MMR
2k - (I'm not 100% sure) you don't gain or lose MMR
0-1k - Lose MMR
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Oh wow ngl guys that sounds rly like mmr abusing so far... A good way to train my nurse but very toxic aswell i guess....
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^ what BasementDweller said is right and to add from what I knew, MMR gains is also affected by the survivors MMR. As in, if you kill a low MMR you gain less points than killing a better one. And the same goes for escapes, if a low mmr surv escape, you lose way more points than letting a high one escape.
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1 kill raises MMR
That's all to it... they didn't say how the kill happens
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It isn't specified how the kill needs to happen to raise mmr, all we know is that you need to kill. Does slugging count? Who knows.
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For killer:(mmr won is 5 point for each kill if mmr is equal and is beggining at -5 or -10 idk bettween the two.)
-4k is 15 or 20(depending of the beggining number),
-3k is 10 or 15 (depending of the beggining number),
-2k is either a draw or a light win(depending of the beggining number),
-1k is a light defeat or a draw(depending of the beggining number),
-0k is a loss(not depending of the beggining number),
For surv:(If mmr is equal...)
-escape +10
-escape by the hatch is 0
-death (no matter the way of dying(if you don't escape but you return in the lobby, you have died)) is -10
Don't take in account anything else.(So hard to come up with and absolutely representative of skill in dbd in the opinion of the lead game desiner...)
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