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Make self care basekit

Jejune
Jejune Member Posts: 795
edited January 2022 in General Discussions

It's been 5.5 years. In a normal game I really doubt anybody can heal themselves more than 6 times. Unless they are the only person chased and get healed in between chases.

Self care now has 3 charges, once injured you can heal yourself in 16 seconds. If healing is interrupted it slowly goes down to 0%. (Like ruin)

After each successful selfcare heal you 1 charge gets removed and your next self care heal is 8 seconds longer.

While healing you gain new status, Selfish and can't be healed by others until you fully heal yourself with self care or wait for your progress to reach 0%.

Since it would inbuilt ability I wouldn't want to give it more penalties, but if I had to it would probably be something along the lines of. Status selfish lv2. "People can't trust your intentions, your actions are 5% slower until you work together with at least 1 other survivor for 45s." (Selfish lv2 would happen after 3 uses of selfcare)

Edit1: You can't use medkits if you have self-care. On yourself or others.

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