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A way to pick up or recall Victor when idle.

I quite enjoy playing twins, but there's 1 thing that's been bugging me a bit.

I enjoy using Mori offerings to finish off survivors, but with Twins, whenever I down a survivor with Victor, I have to leave him idle, and there is no way to "integrate him" back into Charlotte before I execute a survivor (at least not without waiting a very long time for him to expire). I enjoy the animation of the Mori with Victor, but I almost never get to see it, since I mostly down people with Victor.

Is it possible to make recalling him while idle an option? It could even be something that only works when you're very close to him (sort of pick him up and put him back inside Charlotte), so you can fully enjoy the Moris of Twins.

Comments

  • BlueJaf
    BlueJaf Member Posts: 28

    Just in case I wasn't entirely clear.

    Twins has a different Mori animation when Victor is inside Charlotte, and that's the animation I'm saying is hard to get.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    Regardless of wanting the specific mori animation, Twins just need this as part of a quality of life change.

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    Twins may have a harddtime getting QOL changes because of how dominant they are in the game. One of quickest snowball killers around. Without an activation requirement or a need to reload, etc. All the little delays and annoyances they most certainly do have to suffer is to slow them down just a little bit.

  • Dino7281
    Dino7281 Member Posts: 3,294
    edited January 2022

    CoH makes it quite hard, so I wouldn't be sure about this. At least till CoH gets nerfed.

    Even meta killers can get QoL. I am not sure if bug fixes on Nurse counts, but at least Blight got quite lot of QoL.


    Way to pick up Victor from ground would be nice for sure.

    I would really want to be able swap to Charlotte even during fatigue as Victor, those 5 seconds are so annoying.

  • BlueJaf
    BlueJaf Member Posts: 28

    @Steel_Eyed

    I'm not sure how much of an annoyance it would be mechanically speaking. Balance wise I mean.

    Victor is already outside of you, in fact if you pick him up you basically have to get him to exit you again, which is a little slower than actually switching character (barely but a little). Also since you're not "leaving him here", you basically won't cover both areas anymore (the place you would be with charlotte and the place you're leaving him to).

    Sure in a way you're "carrying him over to where you're going", but getting him back inside you would be the equivalent of a survivor successfully kicking him (except that in this case you get no information on any survivor position since you brought him back inside you yourself).

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033
    edited January 2022

    I’m not against the give-Twins-QOL-changes players. Just seemingly reminding players that they are a high tier killer. Giving them small advantages must be really difficult to do since they are so competitive without them already.

    I would loooove for Twins to get some little increases. Picking Victor up would also be an advantage to the killer because you can ‘redistribute’ both killers again rather than moving one. Settling. Moving another.