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Developer Q&A Recap in under 2min

In case you missed the full Developer Q&A or don't have time to watch 1hr plus. The latest episode of Behind 2 Pallets has you covered. We've condensed all the relevant parts into one digestible segment that's less than two minutes!

Keep in mind this is a joke. I am a software developer and I know their struggles. But it is still funny!

Comments

  • Smuk
    Smuk Member Posts: 735
    edited January 2022

    Spaghetti code - they have no idea how half of methods work. Especially if they are used as virtual.

    Lead designer doesnt seem to underastand the core game. Id be suprised even if he has it installed (out of office). Arrogance and the way he talks, it felt like his having a speech in kindergarten


    Regarding some questions, some of the stuff is confidential and i agree. But dodging some questions is far worse then telling truth.


    Killer stats are pointless, as it contains full spectre of players.

    That kill ratio + % of picked twins compared to nerf regarding high mmr is pokos

  • _RupTurE_
    _RupTurE_ Member Posts: 112

    Your recap was far different than mine. I was just making a joke. Being a software developer for 16 years, myself. I know how it is. They are a in a tough spot, but these Q&A need a better format. Taking all the "Top" questions and then just not being able to answer them isn't much help. Maybe they should pick through all the questions they CAN answer.

    Either way, they are damned if they do and damned if they don't.

    I said in my video, it would be nice to see the stats broken down into All players, Top 66% (by MMR), and then Top 33%. That would give us a better idea of the state of the game at the various skill levels and how it changes as skill goes up.

  • Smuk
    Smuk Member Posts: 735

    I assume that it would bring a bad light onto them.

    Its same as not giving at least average continental prime time or even rough daily K:S ratio.


    I was a software developer for quite some time aswell, and I know the struggle you get when customer wants an upgrade or even a merge to other stack of some legacy/obsolete projects.


    I would honestly change the approach of Q&A. Instead going on such manner, Id rather see that its formed as a discussion between BHVR and the fog whisperers. And instead talking abour numerous things just to have a debate on couple of topics

  • _RupTurE_
    _RupTurE_ Member Posts: 112

    A town hall type meeting with FW's would be pretty interesting. Unless it was scripted... :)