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Your Solo Perk Build?

I (would) use Bond, Open Handed, Kindred, and Wake Up.

Bond because I want to know where the hell people are (duh).

Kindred so others can try to figure out who's getting me or make a plan to save me other than just waiting until I reach stage two.

Open handed to increase the range of Kindred because 8 meters is nothing. I had times where the killer was camping me just right out of range and the person would just walk towards me while I was trying to send a message of "Stay the hell away you will be wacked/shanked." (This mostly applies to Pigs)

Wake up to help anyone looking for a gate or wondering if someone is opening a gate. This can also help people that are being chased if they aren't close to a gate so they can try to move closer to that area. Or just be confused why that one dude is glowing and checks out why.

Comments

  • Vietfox
    Vietfox Member Posts: 3,823
    I run almost the same: kindred, bond, open handed, small game.
  • se05239
    se05239 Member Posts: 3,919

    Bond, Iron Will, We'll Make It and Lightweight, usually.

  • artist
    artist Member Posts: 1,519
    dead hard - possible 2nd chance if used right

    adrenaline - too good to not use

    borrowed - help the team after exit gates are powered and killer is trying to secure their kill

    unbreakable/we'll make it - if I'm feeling more solo or team orientated
  • Weederick
    Weederick Member Posts: 1,080

    Selfcare, Botany Knowledge, Balanced Landing, Iron Will

    I value the injured health state a lot and use perks to help survive it. BL turns bad spots into good spots and opens up some nasty loops.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Dead Hard
    Self Care
    Botany Knowledge
    [flex slot] - probably an anti-camp perk

  • Poweas
    Poweas Member Posts: 5,873

    If I've been tunneled for 5 games in a row and killed,
    D Strike,
    Object of Obsession,
    Dead hard,
    And Adrenaline.
    Oh instaheal too.
    Plan is if I get unfair games then I'll make it worse on the person I face next. I haven't used this build in half a year tho and last time I used this was on xbox. I also hard loop so combining T and L walls with a normal pallet loop to loop like mad. It's an efficient gamestyle and I also die in a corner of the map I never lose with this build. Also I pick a map offering for Coldwind.

    My normal build is,
    Balanced Landing (dont have lithe yet and balanced is strongest exhaustion perk rn since it opens up a lot of loops.)
    Self care,
    Botany knowledge
    And Iron will.
    Plan is to loop but not too hard unless I dont like the killer. Try to be stealthy but if I get caught run them for as long as I can without being unfair with OP looping. Unless It's Spirit or Trapper I do well. I bring a yellow medkit with that addon that adds 8 charges and increases healing speed and another addon that increases speed with no downside.

  • Tre_G4Fx
    Tre_G4Fx Member Posts: 7
    Stake Out
    Kindred
    Dead Hard
    Urban Evasion
  • MegMain98
    MegMain98 Member Posts: 2,917

    @Poweas said:
    If I've been tunneled for 5 games in a row and killed,
    D Strike,
    Object of Obsession,
    Dead hard,
    And Adrenaline.
    Oh instaheal too.
    Plan is if I get unfair games then I'll make it worse on the person I face next. I haven't used this build in half a year tho and last time I used this was on xbox. I also hard loop so combining T and L walls with a normal pallet loop to loop like mad. It's an efficient gamestyle and I also die in a corner of the map I never lose with this build. Also I pick a map offering for Coldwind.

    My normal build is,
    Balanced Landing (dont have lithe yet and balanced is strongest exhaustion perk rn since it opens up a lot of loops.)
    Self care,
    Botany knowledge
    And Iron will.
    Plan is to loop but not too hard unless I dont like the killer. Try to be stealthy but if I get caught run them for as long as I can without being unfair with OP looping. Unless It's Spirit or Trapper I do well. I bring a yellow medkit with that addon that adds 8 charges and increases healing speed and another addon that increases speed with no downside.

    I really wanna get good at using Object of Obsession but I’m pretty bad at it. It’s a decent perk but I like Alert a lot better since it’s buff and it gives away the killer position without them knowing your location.

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    Playing for points
    Bond,WGLF,Urban,Self-care

    Playing for fun
    Bond,Plunderer,Ace in the hole,Urban

    Playing for my team
    Bond,We'll make it,Borrowed Time,Small Game (or Plunders to give items)

    Playing Leopard Print ACE
    NO PERKS REQUIRED!

    Those are my typical solo setups.

  • Scourge
    Scourge Member Posts: 145

    Selfcare, Sprintburst, Iron Will and Urban. I know im toxic

  • EmpyreanSin
    EmpyreanSin Member Posts: 13
    edited November 2018
    Technician: Since I'm a gen-runner and always using Feng, this is a must for me. I'm always on generators!

    Dark Sense: Since I'm usually stationed in one place at a time, I want to be sure which way the Killer is headed once I finish a generator. Males it easier to see which generator to go for next.

    Lithe: I always end up chased! I'm not great at juking either, so I depend on the items around me for assistance. That boost is a serious help to get away.

    Unbreakable: Since I'm always downed, and I do mean always, I feel this is absolutely necessary for me! Especially because killers seem to ditch me for some reason. 
    Post edited by EmpyreanSin on
  • White_Owl
    White_Owl Member Posts: 3,786

    My go-to build is:

    • Bond - to coordinate with people without comm and know when someone is bringing the killer to me
    • Iron Will - for jukes and not being too reliant on others for heals
    • Spine Chill - many look at this as a noobish perk but it's amazing for staying safest as possible
    • We'll Make It to heal faster or Small Game because no one cleanses the damn totems and I hate being hit by a random NOED (which it seems everyone is using lately)
  • PigNRun
    PigNRun Member Posts: 2,428
    Mine is:
    Pharmacy, Botany Knowledge, Empathy and the x slot.

    Sometimes I have Technician, Lithe, Dark Sense or Spine Chill. Depending on how Im feeling.
  • Master
    Master Member Posts: 10,200

    @CubeyBlueDice said:
    I (would) use Bond, Open Handed, Kindred, and Wake Up.

    Bond because I want to know where the hell people are (duh).

    Kindred so others can try to figure out who's getting me or make a plan to save me other than just waiting until I reach stage two.

    Open handed to increase the range of Kindred because 8 meters is nothing. I had times where the killer was camping me just right out of range and the person would just walk towards me while I was trying to send a message of "Stay the hell away you will be wacked/shanked." (This mostly applies to Pigs)

    Wake up to help anyone looking for a gate or wondering if someone is opening a gate. This can also help people that are being chased if they aren't close to a gate so they can try to move closer to that area. Or just be confused why that one dude is glowing and checks out why.

    I use to run empathy to avoid sandbaggers, but I have become more confident as survivor.

    Nowadays I run SC, balanced landing, we gonna farm forever and that rare chest perk (forgot its name :lol: )

  • MisterCremaster
    MisterCremaster Member Posts: 614
    edited November 2018

    Alert
    Premonition
    Empathy
    Spine Chill

    My goal is to always know where the killer is. This seems to do the trick. I don't need running or healing perks, because I'm not getting hit. I sense the killer coming near me and I have plenty of time to hide.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    I'm surprised by the people running Iron Will and so many "I've been hit" perks. Why not run perks that prevent you from getting hit in the first place?

  • Wolf74
    Wolf74 Member Posts: 2,959

    Come on guys… stay real and stop making things up.
    I am honest here.
    SC!!!
    SB!!
    Bond
    Alert (this last perk varies some times)

    The first 3 are basically written in stone, unless I have to do a daily with a survivor who doesn't have those available.

  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    I always solo.

    Kinda varies depending on who I'm using.

    I main Min. Technician, Deja Vu (will probably switch to detective's hunch later on), lithe, and self care.
    Might swap self care for urban Evasion.

    I'm usually the objective ninja. Killers usually really want me dead when they see me. It's an odd reaction. 

    Kate is my evader. Lithe, dance with me, light weight, detective's hunch. 

    Meg is a secondary, and more ninja than Kate by way of dark clothes. Sprint burst, dance with me, light weight, detective's hunch. 
  • Ihatelife
    Ihatelife Member Posts: 5,069
    edited November 2018

    Self care, decisive strike, botany knowledge and balanced landing OR
    wake up, adrenaline, hope and resilience

  • Avariku
    Avariku Member Posts: 608
    Urban Evasion
    Alert
    Technician
    and
     either small game or dark sense.
  • RepliCant
    RepliCant Member Posts: 1,436

    Lightweight
    Iron Will
    Urban Evasion
    Dead Hard

    Sometimes I'll switch out Dead Hard for Bond or Self Care, but meh. Only if I'm feeling sweaty.

    Lightweight is severely underrated

  • CubeyBlueDice
    CubeyBlueDice Member Posts: 61

    Too be honest I thought everyone would run SC and DS but I was wrong.

  • Wolf74
    Wolf74 Member Posts: 2,959

    @CubeyBlueDice said:
    Too be honest I thought everyone would run SC and DS but I was wrong.

    They either lie or those that do, do not post here and play hush hush about it.

  • jus_Ignant
    jus_Ignant Member Posts: 124
    edited November 2018

    During the event and bloodrush was running:
    Borrowed Time, We'll Make It, Deliverance, WGLF

    Lately been running the item build:
    Plunderers, Ace in the Hole, Up the Ante, Pharmacy

    Usually bad at juking but this build works well:
    Lithe, QnQ, Dance with Me, (Lightweight or Iron Will)

    EDIT:
    Forgot one of my favorites for risky saves and taking a multiple hits so the other survivor can gain some ground: Borrowed Time, Unbreakable, Tenacity, WGLF