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Stop calling camping ,tunneling and slugging toxic.

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Comments

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Your post read like you say camping tunneling and slugging is toxic cause it causes people to be out of a game quickly.

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Did you read the title? I'm not the one complaining about it. Also I agree wholeheartedly that right now it's a dev problem more than anything.

  • Valik
    Valik Member Posts: 1,274

    As a killer main - these are toxic things.


    Sure, if the survivors are swarming the hook, you don't have to let them have it.

    Yes, if the survivors give a risky unhook - you punish them for it.


    You do not have to play easy, you do not owe the survivors any favors.


    That being said, there is a difference between defending a hook and camping, there is a difference between punishing and tunneling, there is a difference between prioritizing and slugging.


    Holding your own as survivors threaten the hook is not camping, no matter what anyone says. If you have reason to believe there's an incoming save or hook bomb - you have no reason to leave. But staring up at a survivor and refusing to leave when there's no threat in the world for that hook - that's not just a bad play, it's a boring one. You're an uninteresting killer that's missing out on the actual game for no benefit. Players that only care about getting a kill have no true place in this game - it's a game about balancing objectives, managing time, and cat-and-mouse chases. If you are ignoring those things to sit and watch someone die on a hook - you're not a contributor to the game or its community. You don't belong here. Get out.


    If a survivor makes a bad play, you punish them. If they make a bad play off the hook - it's their fault. If their team leaves them to rot, you do not owe them any favors and can punish the mistake. Just because a survivor just got unhooked does not give them an invisible shield of morality that makes you toxic if you hit them. Players should not be going for risky unhooks without a plan - and if the survivor makes an error off the hook and you put them down for the count - it's their fault, not your own. That being said, tunneling a survivor by ignoring all the other aspects of the game is horrible. It's not fun for anyone involved in the situation. If the survivor is a good match and the chases are fun, that's not tunneling - that's just playing around. Although, focusing any and all tools to kill a particular survivor FOR NO REASON is just a douche thing to do. It's 1 v 4, but picking out someone to ruin their day is just a bully mentality. This is a community for people who like to play together and have fun. We play as ugly monsters, it does not mean it's a game FOR ugly monsters. Leave your sadism at the door, because if ruining the game for 1 person is all you care about, you're a piece of trash no matter how you try to explain it away.


    Dropping someone and pushing forward to deal with other matters is only technically 'slugging'. You cannot be expected to watch as 3 survivors complete a generator in front of your eyes just because you downed their friend. You don't have to pick someone up if their friend is waiting for a flashlight save. You don't have to pick up if you have 2 kills and the only other survivor just revealed themselves to you. If there's a reason for you to put your attention somewhere else, you're not 'slugging' people. If there are 3 people on the ground and you know where the last one is, you don't have to let them go just because 'not doing that would be toxic or something. But people who will ostensibly camp people on the ground are horrible. It's not smart, it's not dynamic, it's not fun. Leaving a lot of people on the ground doesn't help the killer win the game without reason, and it doesn't allow for complex gameplay. If a killer doesn't pick up, but enjoys seeing survivors languish away on the ground in front of them - that's psychotic. Being psychotic is not a personality and it isn't what the game was intended for. Grow up and learn to have fun. Put people on hooks and play the game, only leave them on the ground if there's a reason.

  • Khelendrose2020
    Khelendrose2020 Member Posts: 207

    I was not referring to you. I was referring to those who do cry out about it. Nobody specific.

  • dictep
    dictep Member Posts: 1,333

    I updated the game. Nothing changed, camper and tunneler after camper and tunneler

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Ooooooh noooooo guess that update did little to nothing to change anything

  • tester
    tester Member Posts: 792

    You updated it incorrectly. Here is how to do it in a way that gets rid of campers and tunnelers. If you are on Steam, here is how to update it correctly:

    Click the gear icon, then Manage, then Uninstall.

  • dictep
    dictep Member Posts: 1,333
    edited January 2022
  • tester
    tester Member Posts: 792

    I promise that if you follow correct update method that I recommended above, you will not experience any noed ever :)

  • Shirtless_Myers
    Shirtless_Myers Member Posts: 376

    It's toxic and wins games with minimal effort required on the killer's end. Strategy or not, it's cheap and effortless. Throw on NOED to tie the game at the very least.

    It'd benefit the game if punished while adjusting the speeds of the survivor objective. Yes, making the killer play the game instead of sitting and staring at a hooked survivor. The horror.

    SWF will punish camping easily if they play to win as a team. Solo? They'll need Kindred and teammates who focus generators, which is a rarity. NOED will still tie the game if they're rushing in the current game.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    It's toxic and wins games with minimal effort required on the killer's end

    So...what? Is the Killer not allowed to win unless they now expect some vague amount of effort, now? 😂 'You won too easily! TOXIC!'

    Also; that ignored how Survivors can punish or reward the tactics and just plants all blame directly on Killers while shaming them. Good job on being wrong, AND part of the problem! 👍️

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Because I disagreed with you? Heaven forbid someone disagree with the mentality that Killers trying to win is toxic! 😱

  • AngyKiller
    AngyKiller Member Posts: 1,838

    I have yet to be angry. Sarcastic, sure. But it seems every time I call someone out on blatant lies or 'Killers are pure evil and Survivors are innocent angels who do no wrong' BS; someone steps out and says 'Boy! I sure made you angry, huh!?".

    Probably so they can pat themselves on the back for 'triggering' me, since I've dismantled their arguments and pointed out how stupid calling accepted tactic 'toxic' is. Or how few arguments against NoED actually hold any water. So they have to 'get' me, or their fragile egos deflate. 😁

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960
    edited January 2022

    So it's toxic cause it wins games with minimal efforts? Gee that sure does sound like what people say DH and Boons do and on the case with noed figure this then, with noed you still have to be hit and if the totem is gone ,it's gone for the whole game unlike boons which have no permanent countermeasure.

    Also with your last bit and saying it takes minimal effort sounds more like a case of survivor laziness rather than an issue that is due to the killer player.

  • Travis_Bateman
    Travis_Bateman Member Posts: 279

    Holding m1 for 80 seconds doesn't require skill, should we do something about it too,huh ?

  • HectorBrando
    HectorBrando Member Posts: 3,167

    Stop calling camping ,tunneling and slugging toxic.


  • BenSanderson55
    BenSanderson55 Member Posts: 454
    edited January 2022

    viable? more like the devs cant fix it easily too many variables so they let it happen and in some cases say it's viable. Guess what 4man swf on comms with meta perks, blame that on camping, tunneling and slugging. Most survivors dont want to run the same 4 perks over and over, but you know must get the 4k even if it involves taking advantage of an exploit that wasn't intended/thought out and cant be fixed easily.

    And you know it's an exploit as they have TRIED to fix it with BT, DS etc. These perks exist because they couldnt fix it properly.

  • Travis_Bateman
    Travis_Bateman Member Posts: 279

    Its funny you know,Camping/Tunneling/Slugging is skillless and "low effort - high reward" according to some,but they never,ever,talk about Predropping or holding Shift - W (also skillless but also got a low effort and high reward rate).

  • BenSanderson55
    BenSanderson55 Member Posts: 454

    I prefer a survivor that holds w, easier to deal with than a survivor who knows how to abuse strong loops.

  • Travis_Bateman
    Travis_Bateman Member Posts: 279

    Except holding w is easier,so everyone can do it,and just the fact the you can "abuse" loop tiles already proves the one sided sight this game has.

    Also the majority of killers are basic m1,no insta down,no mobility,no range attack,nothing...

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051

    They can do that if they want to


    But looping, doing generators and unhooking people is also toxic then


    Fair trade

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Ok first of all yes its still viable even if the devs don't want to do anything about it which they have but it backfired.

    And now thanks to using perks as a bandaid fix instead of fixing the maps and overall game balance it will continue to stay that way.

    And on the topic of saying swf does what they do because of killers shows one of two things

    A.you are one sided

    B. Delusionally ignorant

    Because saying that what swf does because of killer just as bad if not worse than saying killer does mainly do to the existence of comms but there are a couple of things you seeming decided to omit.

    1.most killer perks and base kit has been nerfed or flat out gutted because of what survivors deemed "is not fun" even stuff like noed still has both a risk and reward element

    2. Almost all survivor meta perks have not been nerfed or even the ones that have the "nerf" in question is an absolute joke.

    As for now long as the devs keep being survivor biased it will say in a predicament of"OP survivor perks VS Killer tactics"

    Also accusing people of "Oh they just want a 4k" doesn't help rationalize your argument either just to let you know

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    To be honest it's less that now and more "No bming, no items and no meta perks " for a trade off if killer is gimped so should survivors :3

  • BabuDweet
    BabuDweet Member Posts: 556

    then don't get annoyed at survivor perks or tbagging etc..

    both sides need to actually wise up and stop calling everything toxic because YOU might personally get offended by it. The community is actually so sensitive it is unbelievable, not to mention the developers too lmao

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    I don't I just do what I need to then to go to the next game.

  • BenSanderson55
    BenSanderson55 Member Posts: 454
    edited January 2022

    Yeah i play both sides, so yah abuse loops like i said, but killers can abuse camping, tunneling, slugging. It's not 1 sided. If it's a 4man swf on comms yeah its survivor sided, if its soloq its killer sided. Maps imo tend to be survivor sided, luckily most survivors dont know how to loop.

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    If everything is put to consideration it is still survivor biased

  • BenSanderson55
    BenSanderson55 Member Posts: 454
    edited January 2022

    I'm one sided or i just happen to get out of a match where i was tunneled by a huntress in soloq with teammates who didnt have bt, when I typed that. If i was playing killer and BS happened I would of been bitching about suvivors.

    They just want a 4k i said that because i use to run into killers who farmed or let 1 person go, i dont really anymore. You could say cause survivors blah blah but as killer I still let people go and still farm occasionally, I usually dont want a 4k, 2k is fine by me

  • skratchh
    skratchh Member Posts: 10

    Tunneling camping and slugging is part of the game. Like it or not that is the way it is played. Until the devs do something to stop it or fix it or remove it stop complaining about it.

  • Bardon
    Bardon Member Posts: 1,004

    Expect a big increase in slugging now that the buffed Boil Over is live + the free buff in wiggle time. There are quite a few places where it would be literally impossible to take a downed survivor to a hook so why bother?

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Good for you I guess however like I said using the "just want a 4k" or "swfs do what they do cause of killers" doesn't help a rational argument to this especially with their toolkit now cause it sounds more like entitled victim blaming rather that saying something like what I say "killers are almost required to use camping tunneling and slugging at higher mmr due to the game's balance" I try to be understanding to survivors but as of late I can't not with some of the arguments they put up.

  • AgtClappers
    AgtClappers Member Posts: 44

    I'm agree that is not really toxic because the killer who do that, do that as a strategy, even if it's unfair imo and even if when I'm playing killer I avoid to do that (except for slugging to slow the game sometimes) it's not really toxic at all.

    It depends on how the killer do that too. If he facecamp a t-bagger, tunnel or slug to counter genrush, there aren't any problem imo but if the killer facecamp just to be mad or tunnel but the game is in his hands and there is no genrush, it's for sure a bit more toxic.


    Beside of that, there are things that are really toxic imo like t-babbing, spam FL, hit the hooked survivor many time with your weapon, say "ez game" as killer while being unfair the whole game, etc.. Because these things are useless and aren't a part of a strategy, when you do that, you do that for a reason and a bad one: being mad.

  • AlkaloidssOP
    AlkaloidssOP Member Posts: 254

    Survivors: Teabag when you carry someone to a hook, when they get to exit gate, when they drop a pallet, click their flashlight at you trough the entire game

    Also survivors: Killers are soo toxic, AAAA behavior ban them all!

    Bruh -,-

  • nicnc82
    nicnc82 Member Posts: 372

    The devs confirmed they are working on ways to punish and counter hard camping and tunneling more. They do see its a problem. And I am glad they are working on ways. And I'm a killer main.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    Face camping; sure. But not tunneling. If I want to focus someone out of the game because they have a nasty perk combo; that's my choice as the Killer, and the game should in no way tell me who I can and cannot kill, or when, or how.

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960

    Then what do you suppose they should do to compensate another thing the killer can do becoming moot?