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Nurse blink into canceled grab hit results in no fatigue
When you blink and attempt a grab (such as grabbing a person doing a hook save), the grab will sometimes get canceled into a hit when the server rejects the grab animation. Previously, the nurse would go into fatigue after this hit happened. After the most recent patch, the grab gets canceled into her normal attack instead of her blink attack so it skips past the fatigue entirely and then you can just immediately blink again after the normal attack animation is done.
I tried to get a game capture of this happening, but I apparently forgot to hold down the button and so only got useless screenshots. I'll probably play nurse more later and if it happens again I'll try to get a clip of it happening.
Comments
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Looks like someone else experienced this on the survivor side and has a video: https://forum.deadbydaylight.com/en/discussion/comment/2772359/#Comment_2772359.
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