Nerf to Boon Healing speed still seems like it's not enough.
So recently the Boon: Circle of Healing was "nerfed" to take slightly longer (I think just 2 seconds less when self healing) and it doesn't seem to address the issue of organized survivors or SWFs putting up boons wherever and whenever they can. I play both survivor and killer and I feel like there is a great imbalance between boons and the respective hex totems. Currently Killers can use Hex perks that are completely RNG and once they are removed they are gone for good. For certain perks this makes sense and with the inclusion of Hex: Pentimento it can potentially help, though I feel like Boons should have more consequence to being snuffed out by a killer. Not sure of a further time restraint on placing Boons in the first place or maybe a token system for installing Boons would be ideal. What are other's thoughts?
Comments
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I think it don´t need any speed bonus. Free heal would still be good.
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Basically just be a self-care for all that's tied to a boon? I like that.
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Yes. Free medkit - good.
Don´t know why they had the idea healing needs to be faster.
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I personally think its not the numbers that need changing but the mechanic itself, boons having a massive cooldown like a lot of killer perks do, or having tokens (Which can be gained if BHVR doesn't want boons to be limited throughout a game) would help a lot.
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It like changes it by like .2 of a second or something like that. To be honest the COH changes seems more like a cleverly worded way in an attempt to make players shut up about how broken it is. Essentially giving the people who diss complainers something to push in the peoples face when they complain about COH.
"They did fix COH see!?"
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I was in a match against a Legion and from what I've seen Legion isn't particularly strong and the only conceivable area he is strong in is quickly prevented with a single Boon how they are currently. I like an elimination to the healing speed increase or a cooldown to using them would be more balanced.
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They probably want it to still be useful for other survivors who happened to bring Self Care. They just went overboard on the bonus.
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I'm still new to the game but even I know the general consensus is "Self-Care? In this economy?" I guess the only reason to have Self-Care over a Boon is when a particular survivor (Looking at you, Nancy) has destroyed all of the totems.
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