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Killer Idea
Killer : Ice Queen
Weapon : M1: Barbed Ice Javelin
M2: Ice Wall Mine
Power Up: Hypothermic Charge
Mori : Survivor is impaled by an iced spike, Ice queen then places her hand on your head and causing your brain to freeze from a point blank ice blast to the brain/head.
Ice queen concept play: Survivors enter the match, Ice queen enters the match, they begin the match while the survivors are performing their chosen actions. The ice queen scowers the map and places her Ice wall mines, the mines can be placed on any walls around the map (main building, shack, jungle gyms etc.) When a survivor triggers the mine they are then put into Frost bite. The survivors must find one of the lit barrels around the map and perform 2 great skill checks to thaw themselves. The Ice queen can jab the javelin at a survivor 5 times before her power drains out. She must then look around the map for a ice crystal and refill her power but its not a easy task. Ice cystals do not stay in one place for very long. Ice crystals will stay in one place for 20 seconds and then melt, once it melts a new one is then spawned somewhere else on the map. Two Crystals max will be spawned in at a time. Each time a survivor sets off a mine, her Hypothermic charge increases in charge. Depending on how much charge has been gained depends on how far the Hypothermic charge reaches.
Backstory: Princess Morgaine Archer lived in the Kingdom of Fendrel. At the age of 20, Her mother and father went out of a voyage across the atlantic ocean for the most grand of jewels for their daughters 21st birthday. Along their journey, Their Ship had got stuck on an Ice platform, with no way to get unstuck. The Queen and Kind of Fendrel had froze to death from ice wind storms this vast ocean had stowed upon them. Weeks Later the Kingdom had grown to learn of the King and Queen passing and Was prepping for the Crowning of Princess Morgaine to become their new Queen. As the Death of her parents became more sureal, the kingdom uprises in a rebellion against Morgaine becoming their Queen. To get away from all the rebellingof the kingdom, she goes in search of the ship wreckage her parents died in only to come across a witch out in the tundra, she wishes to be a queen people would fear to rebel against her and so the witch granted just what the Princess had asked for. The witch had gifted the Princess the power of ice. She then returns to the kingdom and seeks revenge on those who rebelled against her and wished death upon her only to give them what they had wished for her. As time went on The power overtook the Queen and one day she turned her entire kingdom into her ice fortress and everyone inside died of cold and everyone who dares to seek out her power for their own will suffer the wrath of the ice queen
Perks:
Frozen Punishment: Every survivor starts the match with the Exhausted status. It lasts 40/50/60 seconds, if a survivor performs a rushed action while exhausted status is active. The survivor gets put into injured status
(Hex: Illusion?) : While perk is active, False Dull and Hex totem will spawn on the map. If a Survivor distroys a false totem, the survivor will hear the terror radius for 15/25/35 seconds.
Forseeable : At the beginning of a match all lockers are blocked for 25 seconds. Every time a survivor vaults, This perk gains a token, once you have hit the max amount of tokens 10/8/6, the lockers within the Killers terror radius are then blocked again for 30/35 seconds. Any Survivor insdie a locker within the Killers terror radius screams.
Add-ons:
Isicle (red add-on): Survivors suffering from Frost bite, Their aura is revealed to the killer when they are within 10 meters of a lit barrel
(Other Add-ons)
Frost Bite: Frost bite is the effect survivors get when they trigger one of Ice Queen's Ice Wall Mines. In order for the survivor to thaw out their frost bite is by running to a lit barrel that are scattered across the map, they must complete 2 great skills great to completely thaw out and get rid of Frost bite status.