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Thoughts on how to make the game more balanced
Like i think if your on the ground you shouldnt be able to crawl to escape or use the hatch.
Comments
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That is a take... Not a very good one, but I suppose everyone is entitled to their opinion. I guess my take on that would be that Unbreakable needs to be base kit.
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That would mean:
Slug = certain death if you’re the only one left, no matter where the killer is.
Knockout becoming much, much stronger throughout the match.
Several achievements becoming unobtainable.
Unbreakable/Soul Guard every single match. Hell, maybe even No Mither.
Tenacity becoming near-useless.
No more slug races.
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As a survivor you should feel lucky to have made it. It would also make you escape instead of waiting to make fun of the killer. Some perks would change. How about once a match you can get up from downed state by yourself call it last shot. Take 15 seconds to activate
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?
That is strange.
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Firstly, if your name is a Brian Lumley reference, well done on your fantastic good taste.
Secondly, no. Crawling is totally fine. What are you describing is a baseline Unbreakable, which would be crazily OP.
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I think OP means specifically crawling out of the exit gate, not crawling in general. As in, if you're in the dying state, the exit gate is blocked for you a la Blood Warden.
Could make for a fine perk, but I don't think it should be baseline.
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Hah someone got the reference. I dont think it would be op. It would take 15 seconds to activate while your on the ground so it would also stop killers from slugging and just trying to get everyone down before picking you up.
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Make the game more balanced (in no particular order) =
Incrementally buff underperforming killers, perks and addons.
Bridge the gap between solo and SWF
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