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Help me
I loved playing legion after the rework (yes, i am one of weird people), but after a break i can't force myself to do that again because i know it will be hell when facing circle of healing ;-;, i don't know what to do. I love jumping between targets and playing so oppresive that survivors are actually forced to heal, but it's pointless when they can heal each other in like 10 seconds or selfcare in 18 ;-;
Comments
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Try a different killer. Plague can force heals in a similar way which is not affected by healing perks and benefits you with red puke
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Ah #########, i hate being addon dependent ;-;
Well, the problem is i want to play legion, i often play as any killer (except nurse... i enjoy being sane)
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My advice would be adapt your playstyle against what you're facing
You'll know if COH is potentially in play bc you'll hear the boon notification sound, so maybe if you hear that - don't split pressure as often, commit to chases and get downs. Legion's power is also good for making people trade hooks and waste time mending.
And if not that, remember a survivor hit with deep wound cannot heal until they mend so you could stack both mending addons to guarantee some extra slowdown to circle of healing gamers
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Well... the problem is... if you commit to chases as legion you will have serious problems, this way of playstyle makes people say legion is weak and that is the best way to play against legion, split up, so he is forced to commit on single chase. It's a bad idea to play into your weakness.
As legion you have to split your pressure and force survivors to heal because of it and waste time. Which is another problem with legion pin (it's a good addon, but only when paired with mangled/thana, so survivors won't rush gens like crazy.
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It's not necessarily true that Legion is weak in the 1v1 - what makes a lot of m1 killers weak in the 1v1 is needing to hit survivors twice for them to go down. Clown or Doctor for example.
As I'm sure you're well aware Legion can 100% guarantee the first hit, meaning with 1 survivor mistake, bad pathing or a good mindgame and they go down. You should never chase a healthy survivor as legion if you can avoid it.
It's easier said than done, obviously - you're gonna eat a few pallets and have to play around tiles but I think that's part of playing M1 killers overall. I'm hoping his rework makes his power more dynamic in the end.
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Well, clown and even more so doc can utilise their power to get a hit on harder loops or for more complex mindgames, legion on harder loops will have a problem, unless survivor blinds you during a vault... legion also had a nice trick where you could hit a survivor with your power get stunned by a pallet and then hit them again but it was made to be extremally hard if even possible
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I have had decent succes with ruin, TotH, pentimento and devour.
A bit risky cause it's all hexes but it really messes booners up and slows the game down a lot.
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And thats, my friend, a great idea, now i will have to lvl up artist, but thats not a huge problem for me.
Maybe i will try diffirent totem builds, but somehow i didn't really thought about them
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It's pretty fun.
Still hexes so you are going to have to take the odd match where most of your build is gone in 3-5 minutes vs boonless survivors but overal pretty good.
It just really messes CoH up.
TotH makes blessing a real time sink and blessing a hex takes ages. Ruin will make making trips to the safe boon and healing really costly and devour will completly bypass the heal they did. And pentimento is a nice fall back in case they quickly try to cleanse your hexes.
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