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Jason Voorhees: He's actually a real possibility now.
Comments
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AzazelAxios said:My ideas for his abilities.. just brainstorming
• "Death fog" - Creates a fog in a 30m(?) radius. Survivors caught in the fog are put into a first person point of view with their view significantly reduced.
Perks
• Death incarnate - After hooking a survivor other survivors are exposed for 8/9/10 seconds.
• For Mother - For 3/4/5 seconds after a survivor has done or attempted an altruistic action, will slow their movement speed by 25% for 3 seconds.
• Lambs to the slaughter - Once an exit gate is powered the other gate will be permanently shut down. The powered gate closes each time a survivor exits for 5/10/15 seconds.
Would the Entity push anyone who is inside the gates out as they close so nobody is trapped inside?0 -
@AzazelAxios said:
My ideas for his abilities.. just brainstorming• "Death fog" - Creates a fog in a 30m(?) radius. Survivors caught in the fog are put into a first person point of view with their view significantly reduced.
Perks
• Death incarnate - After hooking a survivor other survivors are exposed for 8/9/10 seconds.
• For Mother - For 3/4/5 seconds after a survivor has done or attempted an altruistic action, will slow their movement speed by 25% for 3 seconds.
• Lambs to the slaughter - Once an exit gate is powered the other gate will be permanently shut down. The powered gate closes each time a survivor exits for 5/10/15 seconds.
These are super cool and I can just seen myself playing as Jason with those perks. I think they would be very fun and add new dimension to killers' kits.
The power i am 50/50 on...it just seems hard to come up with a solid power for him....I feel it may be better served on a different type of killer. But I just don't know what an appropriate power would be.
Maybe something passive to play off his M1 killer style (an extra perk slot?).
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SnakeSound222 said:AzazelAxios said:My ideas for his abilities.. just brainstorming
• "Death fog" - Creates a fog in a 30m(?) radius. Survivors caught in the fog are put into a first person point of view with their view significantly reduced.
Perks
• Death incarnate - After hooking a survivor other survivors are exposed for 8/9/10 seconds.
• For Mother - For 3/4/5 seconds after a survivor has done or attempted an altruistic action, will slow their movement speed by 25% for 3 seconds.
• Lambs to the slaughter - Once an exit gate is powered the other gate will be permanently shut down. The powered gate closes each time a survivor exits for 5/10/15 seconds.
Would the Entity push anyone who is inside the gates out as they close so nobody is trapped inside?0 -
Attackfrog said:
@AzazelAxios said:
My ideas for his abilities.. just brainstorming• "Death fog" - Creates a fog in a 30m(?) radius. Survivors caught in the fog are put into a first person point of view with their view significantly reduced.
Perks
• Death incarnate - After hooking a survivor other survivors are exposed for 8/9/10 seconds.
• For Mother - For 3/4/5 seconds after a survivor has done or attempted an altruistic action, will slow their movement speed by 25% for 3 seconds.
• Lambs to the slaughter - Once an exit gate is powered the other gate will be permanently shut down. The powered gate closes each time a survivor exits for 5/10/15 seconds.
These are super cool and I can just seen myself playing as Jason with those perks. I think they would be very fun and add new dimension to killers' kits.
The power i am 50/50 on...it just seems hard to come up with a solid power for him....I feel it may be better served on a different type of killer. But I just don't know what an appropriate power would be.
Maybe something passive to play off his M1 killer style (an extra perk slot?).
An extra slot would be pretty awesome though. Perhaps some kind of fear inducing mechanic that switches certain button actions due to "panic" or something of the like? I'm not sure lol. It's difficult for sure.0 -
@AzazelAxios said:
My ideas for his abilities.. just brainstorming• "Death fog" - Creates a fog in a 30m(?) radius. Survivors caught in the fog are put into a first person point of view with their view significantly reduced.
Perks
• Death incarnate - After hooking a survivor other survivors are exposed for 8/9/10 seconds.
• For Mother - For 3/4/5 seconds after a survivor has done or attempted an altruistic action, will slow their movement speed by 25% for 3 seconds.
• Lambs to the slaughter - Once an exit gate is powered the other gate will be permanently shut down. The powered gate closes each time a survivor exits for 5/10/15 seconds.
I always wanted first person for survivors, but it will never happen because the needed animations would be a big effort. They didnt even want to make new animations for the DS rework, so....
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