The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

It's time

Survivors need some environmental obstacles of there own, and no not like breakable walls which create better loops until broken.

Pad out the match time in the beginning with a need for cautious awareness of the map environment.

Any suggestions for obstacles that might work regardless of the map theme?

*Gore pools- gives hindered and creates a notification within a short distance