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Generators should offer more points, or more points for stealth.
The_Crusader
Member Posts: 3,688
So this is a game that just happened, but its something that happens frequently...
- Do 3 gens solo
- don't get seen or hit all game
- 1 hit down to NOED
Everyone then runs out the exit so im left to die
Only just get black pip
Does that sound fair to you devs? That by playing stealthy and doing my objective I don't get anything?
- Do 3 gens solo
- don't get seen or hit all game
- 1 hit down to NOED
Everyone then runs out the exit so im left to die
Only just get black pip
Does that sound fair to you devs? That by playing stealthy and doing my objective I don't get anything?
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Comments
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Does the killer never coming near you count as stealth?
if you did 3 gens that’s 4 points in lightbringer.
If you never helped an ally, of course you don’t get benevolent.
if you never even saw the killer of course you don’t get evader.
literally all you had to do was unhook an ally or heal or survive a good 15 seconds in a chase and you would have pipped.
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Would be ######### super if stealth got rewarded more.
I sometimes get to the point that killers are like "I FINALLY SEE YOU! GOTTA KILL YOU NOW!" because I stayed out of sight doing gens for so long.
Bread and butter, there.
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wisdom said:Does the killer never coming near you count as stealth?
if you did 3 gens that’s 4 points in lightbringer.
If you never helped an ally, of course you don’t get benevolent.
if you never even saw the killer of course you don’t get evader.
literally all you had to do was unhook an ally or heal or survive a good 15 seconds in a chase and you would have pipped.
- I did the last gen and then Wraith instantly appears on top of me. 1 hit down with NOED. There was no chase to be had. Thats my point. Had the chase happened before NOED it might have been a different story.0