Trickster Power Rework Suggestion:
He starts with 4 knifes with the first knife that hits a survivor being a marker knife that deep wounds survivors but doesn’t injure
After hitting a survivor with his non-ricocheting marker knife, every knife after that can injure or down a survivor depending on the condition of that survivor. These knives can bounce 3 times. He needs to bounce the knife at least once before impact to injure a healthy survivor.
To down a survivor with the knives, three conditions must be met: One, they must be marked; two, they need to be injured; and three, the knife must bounce off at least two surfaces before hitting the survivor.
A survivor is unmarked when they successfully mend themselves or the trickster hits a different survivor with their marker knife.
There is a one second cooldown between knife throws and no slow down from holding the knife; only throwing the knife
Main event activates per usual but instead of many knives it gives him a marker knife that removes one health-state from survivors and if bounced off of a single surface insta-downs. This knife can ricochet up to 3 times.
Add-ons:
For the most part I leave any necessary rework of add-ons up to the devs. However I have a few suggestions for the iridescent changes.
Death Throes Compilation — Marking a survivor is no longer necessary to injure them. Main event only refills your current knives instead of its usual effect.
Iridescent Photo card — increases the available marker knives when entering main event by 1 and decreases available knives outside of main event by the same value.
Comments
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yeah only pure masochists would play that. Pretty awful skillfloor / reward ratio, it's just huntress with extra steps.
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