Plz BHVR remove or rework Dead Hard if u want to Save this Game
This Perk is Busted as Hell it give Survivors a 3rd Heal State or they can get to Windows or Pallets they shouldnt be able to get
1 Perfect Timed Dead Hard can Waste the Killer so much Time that he is going to lose the Game
Dead Hard also can make so many Killers unplayable because the Perk is so Busted M1 Killers dont have a Chance to win a chase when the Survivor use this Perk
If all 4 Survivors habe this Perk u most likely going to lose because u need to Deal whit 3 Heal State for any Survivor also the worst Thing Survivors get this Perk Everytime back if they got healed or unhooked
Alot Killer Mains has Stop playing Killer or DbD because they cant Deal whit broken Mess of a Perk anymore ans i also stopped playing this Game because my favourite Killers getting nerfed vor no reason ( Pinhead and Twins Never needed a Nerf they are already weak ) and because DH ruined the Game for me
Rework Dead Hard so its only usable 1 Time in a Match or remove the boost so Survivors cant get Paletts or Windows they shouldnt get and kill Switch it from the Game until it is fixed
I cant believe that Survivors still Think this Busted Mess is Balanced but than they complain about NOED a Endgame Perk that can be easy Destroyed 🤷♀️
Comments
-
They should nerf current Dead Hard but make the current version part of No-Mither, us David players exist and we have needs.
0 -
Anyone who stopped playing cause of DH is for good. Cant take this outcry anymore. Its like killers dont even know anymore how it feels to get outplayed by other perks.
1 -
Dead
Teachable The David King Perk
You can't take a beating for [BAD WORD]
- When injured, press the Active Ability button to activate Dead.
- Once active, you immediately Die, and are banned from matchmaking forever.
9 -
I would change it when in dying state but it fits more
0 -
If it required you to be in dying state it wouldn’t give the survivors any value
0 -
oh, yeah your right
0 -
Give this Person a award this is a very Good Idea 👏 if they would give no mither the Current DH this would make No mither a more usable Perk gut would would make the Busted Power of DH high Risk because u are injured
At Current State DH just feels was to broken because the Perk gives u was to much whitout doing anything
Look at a strong meta Killer Perklike Ruin..... Ruin is powerful gut it is high Risk because u can lose it in the first 20 seconds of the Game because Survivor can destroy it
0 -
⚠ Trade offer ⚠: We remove DH from the game, you get No Mither basekit.
☑ Accept
0 -
No Mither is truly that one perk that needs a rework. When everyone is using second chance perks what about those using 0 chance perks?
0 -
I love the perk, just give it full Iron Will and Dead Hard and I'll be happy.
0 -
No I love being a grunting and moaning little gremlin sometimes lol
0 -
Well there's plenty of websites where you can view that kind of content, but DBD is definitely not the kind of media you're looking for.
0 -
The perk has been almost completely unchanged for 4 years now but it's what's killing the game? Very slow moving poison, I guess..
2 -
I mean it in a annoying type of way as I find it hilarious while my friend gets annoyed by it when I'm the only one that brings it due to the fact he knows I'm most likely going to die quickly with it lol
0 -
Websites where I can listen to David groaning I've won at life
2 -
Body
1 -
Lmao
0 -
I don't think that Dead Hard is remotely powerful. Possibly one of the easiest to punish perks, just play patient. They're not gonna just cross the 900 yard dash during it. DH extends the chase by like 1 - 3 seconds. And don't even call NOED easy to destroy, yes it's bones. BUT you have to worry about a super fast 1 tap killer while you rush around the map INCASE there is a totem. God forbid they have No Way Out stacked with it. I feel NOED should spawn before gates being powered, it's not op. Just would be a good adjustment imo.
0 -
😳🥴
0 -
Game won't die even if dead hard exists, 95% of survivor players aren't capable of utilizing those perks.
1 -
The average skill level of the game has increased in 4 years as more and more people learn the mechanics, highlighting the power of the perk.
1