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Maybe making stealth killers really stealth killers?

Nakname
Nakname Member Posts: 13
edited February 2022 in Feedback and Suggestions

Killers like Wraith, Ghostface, Mayers in his 1th stage, Pig and now incoming Onryo have the ability to become invisible for survivors, its their base mechanic - to make first hit, through their stealth ability.

But it all goes of the window by one perk - Spine Chill, perk that showing survivor when the killer is looking in your direction. This perk is balanced, its meta, and its completely counters this killers. They just cant come to survivors undetected, as their ability assumed.

I know, that this is not a big problem, Wraith can do chases, Ghost can instadown survivors, Mayers has his burgers, and Pig gets nerfed.

I just wish that when killer has the ability to go stealth, then SC wont work, it would allowed such killers at least close the distance before starting chasing. Edit: The SC wont work on stealth killers only when they have undetectibale effect, other that that, SC will aware survivors, i just want that SK ability counter SP.

Post edited by Nakname on

Comments

  • tesla
    tesla Member Posts: 446

    Yes, undetectable should give immunity to spine chill, it's called "undetectable" for a reason. Avoid "looking" is not a counter as it is hard to avoid obstacles, climbing stairs, etc without looking and you don't actually know where you should avoid looking and even a glimpse in the survivor's direction will cause the perk to "blink".